Quote Originally Posted by SweetPete View Post
Hey this isn’t meant to be taken the wrong way but in this game it’s almost expected of a tank to pull wall to wall. I don’t make it this way. Neither did the devs intend this to happen but the player base has spoken. It’s the way it is. It is right? No. But at the end of the day that’s just how it is. You will just have to adapt like the rest of the warriors of lights. You think some healers wanna dps like mad men? No but it’s expected and they have adapted. You must do the same thing. I’m sorry but that’s just how it works.
To add to this, once upon a time it was not so. But in those days everything hit like a truck and everybody needed to be at least decent just to do a simple dungeon, with heavy pulls requiring everybody to be pretty good at playing (Neverreap heavy pull was really dangerous for this reason).

Sadly that difficulty could not retain players too much, so they started simplifying things, which led to the heavy pulls that are common today, because things are a bit too easy otherwise. For an example of how hectic pulls were back in HW, the current level 81 dungeon can completely destroy a tank in a heavy pull if DPS is too slow, the healer can't keep up, or if the tank themselves isn't mitigating properly.

I'll be honest, I actually long for those days since it taught everybody how to play, but I know so many people who would quit if all content was like it was back then.