I was simply offering quick insight to OP. But you, Mr./Mrs. Pedantic, felt like correcting me on such an insignificant part of my post that I feel no other reply so perfectly encapsulated my feelings towards your waste-of-internet-data input; Big whoop.



And I corrected what was wrong in your post. If you are giving out information, then at least get your facts straight.
Don't look back, that's not the way you're going.





It's not really pedantry since Dragonsight should always be used on a teammate unless they're all dead, thus you cannot ignore your teammates aside from Battle Litany.
It's actually really common for DRGs to ignore that part of Dragonsight ever since they allowed it to be used without targeting a partner.
Anyway, pedantry would be what I'm about to say with regards to SMN.
Even though it only has 4 hard cast spells, two of those casts are 3 second casts/recasts which lock the SMN in place for a bit longer than usual. They are tied to the same phase as its melee dash. This phase is actually somewhat restrictive for SMN and breaks its ranged contract. (Though the fiery book thwop of justice is hella cool imo)
(Signature portrait by Amaipetisu)
"I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore
I just felt like DS went without saying, hence why I only spoke about BL which requires you to think about where your teammates are to maximize its effect. I wasn't saying they could forgo DS at all.It's not really pedantry since Dragonsight should always be used on a teammate unless they're all dead, thus you cannot ignore your teammates aside from Battle Litany.
It's actually really common for DRGs to ignore that part of Dragonsight ever since they allowed it to be used without targeting a partner.
Anyway, pedantry would be what I'm about to say with regards to SMN.
Even though it only has 4 hard cast spells, two of those casts are 3 second casts/recasts which lock the SMN in place for a bit longer than usual. They are tied to the same phase as its melee dash. This phase is actually somewhat restrictive for SMN and breaks its ranged contract. (Though the fiery book thwop of justice is hella cool imo)



Of course.....![]()
Don't look back, that's not the way you're going.
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