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  1. #1
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,497
    Character
    Alondite Ragnell
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    If anything giving a dps a move like that would let them skip a singular raidwide damage at most.
    Almost every mechanic in recent memory has some sort of way of bypassing invulns if the mechanic is failed. It wouldn't be as impactful as it sounds, save for maybe some niche application in content like Deep Dungeons.
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  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,015
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Oizen View Post
    If anything giving a dps a move like that would let them skip a singular raidwide damage at most.
    Almost every mechanic in recent memory has some sort of way of bypassing invulns if the mechanic is failed. It wouldn't be as impactful as it sounds, save for maybe some niche application in content like Deep Dungeons.
    Let's say I give you the choice between (A) a 60s CD that shields for 25% of your HP and (B) a 3-minute CD that fully immunizes a single hit.

    Which are you going to take in Deep Dungeons?
    Which are you going to take in Savage, or other content that could actually be significantly cheesed by skipping that mechanic?

    ...I don't think the impact, if balanced to be anywhere of use to Deep Dungeon, would be particularly negligible unless you make it as shit as original Shake it Off (working on almost nothing, with no indicator as to whether something will work until you risk wasting it and likely wiping in the process if it would have actually made a tactical difference). Which would probably cause more annoyance that it's worth.
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