^^
I concur with most of your list. However, other than boss positioning, gap closers, and the usual long-ranged pull options, would mobility be a concern for tanks compared to melee dps?


^^
I concur with most of your list. However, other than boss positioning, gap closers, and the usual long-ranged pull options, would mobility be a concern for tanks compared to melee dps?
My Current Characters:
Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/
"Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn



I believe mobility was a concern for GNB when they're repositioning bosses a while back because Continuation was too short and they couldn't weave and pull the boss easily for people? I think that was the only case where tank mobility was an issue.
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