Quote Originally Posted by ty_taurus View Post
So I thought of an interesting question that could be fun to discuss. There's no need to get very specific with these ideas, but start by picking a job. What are 1-5 actions you want to see added to that job in the next expansion (regardless of whether or not you believe they're realistic), and what are 1-5 actions you expect to see of that same job?
Dark Knight.

What I want to see:
  • Shadowskin to come back as a low level TBN, to then evolve into TBN, then for TBN to evolve into Oblation which adds the 10% damage mit and adds a small regen upon fading or breaking. The mana cost on this to be removed and thus increasing its cooldown.
  • Dark Arts to return on a 3k mana cost, granting nothing to the Darkside Timer. This would effect and/or grant various GCD's. (given that the mana cost on the short CD is removed, this irons out to 1-2 uses per minute)
  • Darkside timer more involved. If it isn't, just make it a passive.
  • Scourge and Power Slash to come back in some form as GCD's, Through Dark Arts or otherwise.
  • Shadowbringer to be a single charge
  • Revamp Living Shadow into something that merges with you, similar to Reaper's enshroud in animation but works like Bunshin.
  • Something more interesting done with Salted Earth similar to its pvp counterpart.
  • Either make Delirium something that isn't worse Inner Release or remove it entirely and move the potency elsewhere

What I expect:
  • Upgrades to Flood/Edge
  • TBN merged with oblation, or oblation with Dark Mind
  • Upgraded 1-2-3 combo or just the combo ender
  • Delirium granting or starting a combo like Paladin's Confiteor combo
  • If nothing is done with Salted Earth, for it to be removed from the pve scene.