Quote Originally Posted by MariyaShidou View Post

Mobs in FFXIV actually do respond to players up to some degree.

For example Great Buffalo, with BR you can stop it from gaining TP and all it do mostly are just normal attack. Then you can break it horns and it can't use its Horn special attack, incapacitate its leg and it can't stomp. People don't bother with normal monsters though, because they die too fast.
This shows the strengths and weakness of the combat system in FFXIV in my opinion. Yes there are are lot of mobs that respond to player movements and actions, you can run away form moles and miss gnats rays and such, that is my favorite part of the combat system. Knowcking parts off the mob is great becasue you have to decide which part you wnat to knock off, do you knock off the part, do you slow it, debuff it etc, which one do you do first and it shoudl change depending on the mob NM your fighting lot of decissions and excitement.

The TP down one though I find annoying, by using it, which every will, reduces the difficulty of the encounter, your healers have less to do, melee dont' have to move and avoid AOE, there is less things going on to avoid. So by playing well you have less fun things to do, this seams a little counter productive to me, as I wan to have MORE fun things to do. I am not saying get ride of the TP down BR but I think I don't think it should be an automatic debuff, there should be a trade off to make the fight more enteresting instead of less. Like TP give the mob an attack boost or, when it wears the mobs next ability hits harder or something. If the mob does less thanks to TP down it appears to me to also be less entertaining to fight.

This is mostly preference and opinion, but I think it is interesting to note.