My response was specifically talking about why it doesn't work the same way as Rescue, but sure, let's argue semantics.
Obviously it could be changed. The devs could do literally anything if they wanted to to spend the time and resources on it. But what could be doesn't change how it works right now. Right now raise moves you with a teleport rather than moving your corpse along the ground, and unless that changes (and it probably won't for the reasons I mentioned above) it's unlikely the screen fade with go away.