Sssshhh...dont use common sense..you'll just confuse himAfter all, people play their game to make them happy, not making you happy.![]()
Sssshhh...dont use common sense..you'll just confuse himAfter all, people play their game to make them happy, not making you happy.![]()
I honestly don't consider the people that afk on limsa everyday and feel entitled to every single reward with barebones participation are casuals. Casual players are people that don't give a lot of hours to the game and that don't engage in a lot of endgame activities like savage or ultimate, not players that stay subbed and online everyday but have zero interest in any gameplay or learning curve. That is an entirely different crowd. Like these people breath FFXIV, barely play other games, even raiders that log in two days a week are more casual than them.
That being said, I feel like someone being bad in a group making your life miserable is sort of dramatic.
IMO while we have more and more people that are simply lazy to commit any time at all to something, the game gives you zero reason to actually feel like you have to learn your class.
First of all, most classes feels barebones if you are not at the level cap and there is few or next to nothing repeatable daily content where you are actually at level 90.
Most content normal content can be cleared without asking for your full kit.
Without third party tools you actually have NOTHING to tell you if you are doing it right or wrong, if you are being able to do a good amount of damage or not, so many people do not even realize they are terrible.
And lastly, getting better at your class is not an exciting journey in this game. You rarely feel like you are making a difference by being good, there is only so much you can do, and once you are "good" there is... nowhere to go, really. You can't put your twist, you can't customize, you can't find your way of doing something. So most people lose interest.
In general, the game rarely strikes your curiosity... You can keep on being mediocre and unless you are curious and go for that information, nothing you make you sparkle "hey, how should I be doing x?".
So yeah, I don't really blame people for not even trying to be better at the game because being better makes no difference. It makes no difference to your gameplay, to the fight you are doing, to the way you use your class.
Last edited by Melorie; 03-19-2023 at 06:12 AM.
Exactly how these two things are even related or coexist in any form is yet to be proven.I honestly don't consider the people that afk on limsa everyday and feel entitled to every single reward with barebones participation are casuals.
Endgame is whatever we want it to be...FF 14 isnt raid or die, nor is it in anyway raid reliant or dependant, your determination of 'worth" based on who raids is basically...idiotic.Casual players are people that don't give a lot of hours to the game and that don't engage in a lot of endgame activities like savage or ultimate
What gameplay in specific?not players that stay subbed and online everyday but have zero interest in any gameplay or learning curve
The game is playable and clearable without third party tools...your reliance on these is a YOU problem.Without third party tools you actually have NOTHING to tell you if you are doing it right or wrong, if you are being able to do a good amount of damage or not, so many people do not even realize they are terrible.
That's why I said "like savage or ultimate". I never said that a person isn't worth because they do not raid, that is your own insecurities regarding raiding that shows every single thread speaking. I spend most of my time fishing lately... But regardless, it is not uncommon to act like endgame is the hardest content available in a game with a progression/content such as FFXIV, so I'm not sure why you are surprised with that statement, it is not like it is a sandbox game.
Endgame is whatever we want it to be...FF 14 isnt raid or die, nor is it in anyway raid reliant or dependant, your determination of 'worth" based on who raids is basically...idiotic.
The game is playable and clearable without third party tools...your reliance on these is a YOU problem.
I also literally told you how you can clear most of the game without ever knowing if you are optimizing your class or not, so still, you proved my point yet again. Fact remains that there is no system in-game to actually tell you if you are pushing your class to the limit or not so many people do not know if they are good at their class or not. I have been the person that is probably bad and does not even know if I'm being bad, because there is no way to know unless I go through the hassle of installing a dps meter but given that I don't really raid, I never really had the energy to do that.
Not really. You have games such as E.V.E or even BDO where PVP plays a completely different role to the game, in E.V.E it is deeply tied to the economy, same with Albion, etc. There are more games out there and World PVP does not really mean "plays like WoW".
Last edited by Melorie; 03-21-2023 at 11:51 PM.
Uhm ... I don't think those comparison make any sense though? The reason WoW and FF14 are often compared because they're direct peer to peer, they're comparable. E.V.E is built from the ground up to be around PvP, it's not a feature, it's the game itself. BDO also based on a completely different model and approach, like ... it's almost built as an antithesis to FF14 in the sense it entire focus on open world playing, so of course it allow world PvP. Even that, I know plenty of BDO players wish they don't have to deal with it. Doing it different doesn't mean doing it better. At least WoW give you an opt-out clause on PvE server, whether BDO you will have to content locked yourself if you don't want PvP.
I agree with you. My point was mostly regarding people speaking as if World PvP itself is a bad design decision that should not exist where that notion actually limits creativity when it comes to developing MMOs. I don't feel like it would work with FFXIV regardless.Uhm ... I don't think those comparison make any sense though? The reason WoW and FF14 are often compared because they're direct peer to peer, they're comparable. E.V.E is built from the ground up to be around PvP, it's not a feature, it's the game itself. BDO also based on a completely different model and approach, like ... it's almost built as an antithesis to FF14 in the sense it entire focus on open world playing, so of course it allow world PvP. Even that, I know plenty of BDO players wish they don't have to deal with it. Doing it different doesn't mean doing it better. At least WoW give you an opt-out clause on PvE server, whether BDO you will have to content locked yourself if you don't want PvP.
This is what your definition of a casual should be. Someone who doesn't spend much time in the game. That's all it means. Has nothing to do with skill level. You can have highly skilled casual players just as much as you can have terribly skilled hardcore players.
High skill also doesn't mean you won't die to the most basic of mechanics. You see it all the time in content where some ultimate titled player eats dirt from the easiest mechanic. Doesn't mean they are bad.
Now, do the trends show that people who play the game more tend to be more skilled? Yes. But that doesn't mean its always true.
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