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  1. #1
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Raven2014 View Post
    So much bitter and salt lol.

    You literally walk into a game where a good amount of content specifically cater to those players ... (I mean ... isn't that exactly the whole reason you are complaining!?) and then ... boldly declare this isn't the game for them!.
    It wasn’t always catered to these poor skilled players. You could be knocked out of the fight for the duration of titan. You had to know what the names of skills were as the coin collector had no telegraphs. Proper rotations to both maximize dps and conserve tp.

    The game only changed to become accessible due to the low skill floor of the new generation of players.

    “Walk into a game”. I’ll tell you, this is not the same game I walked into. It panders to the super casual Limsa afkers just in case they decide to do something
    (5)

  2. #2
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Kolaina View Post
    It wasn’t always catered to these poor skilled players. You could be knocked out of the fight for the duration of titan.
    And I gonna maintain my opinion the reasons the 2.0 early trial were perceived as difficulty were because how fresh the player base then. The two who only had play the game back then is not the same thing as the two who have been playing the game for a whole 10 years. Maybe the new trials are indeed easier, but to nowhere the decree people are making them out to be.

    Also I find it a bit unfair people keep complaining about the older type of content getting easier, yet fail to credit the fact savage has been consistently getting harder. Also 2.0 and 3.0 didn't have Ultimate, which is a content especially created to cater to people who want more challenge. So claiming the game only cater to casual at the very least - bad faith.

    FF14 is said to be a theme park game, so it tries to give a piece of the cake to everyone. I think you guys just not happy with your own share and want the majority of the cake, and Yoshi just says "no".

    “Walk into a game”. I’ll tell you, this is not the same game I walked into. It panders to the super casual Limsa afkers just in case they decide to do something
    Serious question, do you guys have a better example then the Limsa AFkers? It does make me wonder if you had played other MMO and how long you did. Plenty of people hanging around the place is to show off their ultimate weapon which you know ... kinda need to play to get those. Back in my WoW day, I was in a raiding guild that was part of the US top 10. Do you know where most of us are whenever we're not in raid? Stormwind or Origammar. Even if you play an Asian MMO in which you would want to turn it into a job of souless grinding, the main cities will always busting of people standing around and chatting.

    People hanging around social gathering spot has always been a thing in all MMO for as old as the gerne itself, with no exception regarding people background or skill level. Keep using it as your beating stick just show how shallow the argument is.
    (2)

  3. #3
    Player Shinkuno's Avatar
    Join Date
    Mar 2015
    Posts
    568
    Character
    Shin Kuno
    World
    Raiden
    Main Class
    Arcanist Lv 10
    Quote Originally Posted by Raven2014 View Post
    And I gonna maintain my opinion the reasons the 2.0 early trial were perceived as difficulty were because how fresh the player base then. The two who only had play the game back then is not the same thing as the two who have been playing the game for a whole 10 years. Maybe the new trials are indeed easier, but to nowhere the decree people are making them out to be.

    Also I find it a bit unfair people keep complaining about the older type of content getting easier, yet fail to credit the fact savage has been consistently getting harder. Also 2.0 and 3.0 didn't have Ultimate, which is a content especially created to cater to people who want more challenge. So claiming the game only cater to casual at the very least - bad faith.

    FF14 is said to be a theme park game, so it tries to give a piece of the cake to everyone. I think you guys just not happy with your own share and want the majority of the cake, and Yoshi just says "no".



    Serious question, do you guys have a better example then the Limsa AFkers? It does make me wonder if you had played other MMO and how long you did. Plenty of people hanging around the place is to show off their ultimate weapon which you know ... kinda need to play to get those. Back in my WoW day, I was in a raiding guild that was part of the US top 10. Do you know where most of us are whenever we're not in raid? Stormwind or Origammar. Even if you play an Asian MMO in which you would want to turn it into a job of souless grinding, the main cities will always busting of people standing around and chatting.

    People hanging around social gathering spot has always been a thing in all MMO for as old as the gerne itself, with no exception regarding people background or skill level. Keep using it as your beating stick just show how shallow the argument is.
    You are in big denial if you think even just half the people that you see dwelling in limsa 20 hours a day have gotten their ultimate weapon legitimately
    (2)

  4. #4
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,077
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kolaina View Post
    It wasn’t always catered to these poor skilled players. You could be knocked out of the fight for the duration of titan. You had to know what the names of skills were as the coin collector had no telegraphs. Proper rotations to both maximize dps and conserve tp.

    The game only changed to become accessible due to the low skill floor of the new generation of players.

    “Walk into a game”. I’ll tell you, this is not the same game I walked into. It panders to the super casual Limsa afkers just in case they decide to do something
    It's always been directed to the casual playerbase. What's changed is society and what it means to be "casual." Back in the day, WoW was considered the most casual-friendly MMO even when it had Elite quests requiring full groups, no dungeon finder/auto-grouping, etc. because it didn't have things that the more "hardcore" MMO's had like losing xp if you died. The main target demographic at the time for MMO's was also teenagers, college kids, and people just out of college. They had time.

    Fast forward to more recent times, and the main demographic playing MMO's is now adults with families and full-time careers. Players don't have the time they had previously to learn deep nuances in classes; they want to be able to pick up a game, log in, and be productive/feel like they've accomplished something.

    And some of what you're whining about is just updating things. It makes little sense that dying in certain ways on random older fights would prevent you from being rezzed while dying in other ways on almost every other fight doesn't have that limitation. Same with Coincounter - he used to be much further along in the dungeon progression. Now, he's a very early dungeon boss; it makes no sense for one random early dungeon boss to not have telegraphs while later ones all have consistent telegraphs.

    this is NOT the game for them.
    Actually, it is EXACTLY the game for them (casual gamers). It is NOT the game for someone like you (toxic hardcore elitist). Hardcore elitism is the true toxin that poisons and kills games, especially today. Look at Wildstar - it was designed for more hardcore gamers. It died. Rather quickly. Because that's simply not what the gaming market is about today.
    (8)

  5. #5
    Player
    CrimsonThunder's Avatar
    Join Date
    Sep 2013
    Posts
    312
    Character
    Crimson Silver
    World
    Odin
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kolaina View Post
    It wasn’t always catered to these poor skilled players. You could be knocked out of the fight for the duration of titan. You had to know what the names of skills were as the coin collector had no telegraphs. Proper rotations to both maximize dps and conserve tp.

    The game only changed to become accessible due to the low skill floor of the new generation of players.

    “Walk into a game”. I’ll tell you, this is not the same game I walked into. It panders to the super casual Limsa afkers just in case they decide to do something

    I'm glad someone else said it instead of me. So many kids these days coming in saying ohhh the game has always been this way when it has most certainly been not.

    For a lot of us that's also an extra source of frustration. God forbid if most of these post-SHB players had to deal with the Heavensward standard, they'd crap their pants.
    (6)
    Last edited by CrimsonThunder; 03-21-2023 at 11:47 AM.