Quote Originally Posted by Zebraoracle View Post
This is probably going to sound mean but honestly, crazy idea here but people could also just learn not every single thing is an attack against them or something to be embarrassed about. When you start participating in a group activity where your participation affects 3-23 other players, you very much get put in a spot where if you're not doing something correctly or something that's leading to wiping the party, you need to be told because this is a team game.

Something like offering optimization advice in casual content? Sure, it should probably be something you ask before offering. But something like asking a tank to try to rotate their mit instead of using it all at once or not using it at all, or asking a white mage to cast holy on packs instead of sitting there spamming cure 1? That very much needs a polite, "hey, can you do this instead?" And you know what? That's fine, everyone starts somewhere, someone offering suggestions on improvement isn't the end of the world, it's not an attack, there's no reason it needs to be done in private or perceived as being "put down". It's one of the ways we improve as players. I'd LOVE if more people offered me advice, I freaking suck half the time I play this game lol.

You go into a team game, you should be prepared to be offered advice.

Emphasis though that politeness is the key.
Except on a team there's usually a captain who is in the position to give direction to others. There is no captain in a randomly matched party and unless the discourse is open with the other person then it's just one random person trying to tell another random person what to do. That's why you set the environment first.

I give advice all the time. I just ask first. Sometimes people just want to get through something and don't want to worry about having full discourse in a dungeon. Or they're just having an off day. Or something might have them distracted.