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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by MaxCarnage View Post
    Oh, I have. I've had a handful of times where someone has given advice in a duty (in a friendly manner, mind you) and other people will jump in and say "You're doing fine, don't listen to them". It hasn't been as common now that a lot people are afraid to give advice, but when ShB was current, I saw it in at least one duty a day.

    But to add my own two cents, I feel like when the game does add something that challenges players (take In From The Cold, for example), people were complaining left and right that they were struggling with it and couldn't beat it within the first few tries, so the devs nerfed it.

    I'm not saying the game has to be horrendously hard, but when pushed to challenge themselves, people just get frustrated, give up, and complain until it gets nerfed. I personally just find that at least in the current generation, Gen Z, and even younger millennials, people give up if they don't get instant gratification. But yet they are made to believe thatthey have the skills and aptitude to beat a challenge so the content at hand must be the problem.



    In from the cold was great. Imparted a sense of urgency, despair, and weakness. I did it first try but I had to play a lot differently than normal. Some people can't adapt.
    (2)

  2. #2
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    In from the cold was great. Imparted a sense of urgency, despair, and weakness. I did it first try but I had to play a lot differently than normal. Some people can't adapt.
    It was also very boring from a mechanical point. A single attack button, bulwark, FoF and a self heal button. Not everyone who disliked it found it difficult.
    (0)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Saraide View Post
    It was also very boring from a mechanical point. A single attack button, bulwark, FoF and a self heal button. Not everyone who disliked it found it difficult.

    I mean, you were a normal garlean soldier. Of course you wouldn't have a while set of skills.
    (2)

  4. #4
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I mean, you were a normal garlean soldier. Of course you wouldn't have a while set of skills.
    That is infact a reasonable ingame explanation. Changes nothing in terms of complexity though.
    (0)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  5. #5
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    In from the cold was great. Imparted a sense of urgency, despair, and weakness. I did it first try but I had to play a lot differently than normal. Some people can't adapt.
    I found it frustrating because they wanted you to avoid combat and try and stealth around but then added a ticking clock in the corner and nothing says be careful and take your time like watching a timer count down
    (2)

  6. #6
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,561
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    In from the cold was great. Imparted a sense of urgency, despair, and weakness. I did it first try but I had to play a lot differently than normal. Some people can't adapt.
    I did it first try as well but I have a background in stealth games. They're my favorite genre. I loved this instance. I could definitely see how people without that background could have had an issue, though. I haven't done it since they adjusted it, but didn't they just make what to do a little clearer? Or did they adjust some of the mobs so you could sneak past easier?
    (0)

  7. #7
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,931
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by TaleraRistain View Post
    I did it first try as well but I have a background in stealth games. They're my favorite genre. I loved this instance. I could definitely see how people without that background could have had an issue, though. I haven't done it since they adjusted it, but didn't they just make what to do a little clearer? Or did they adjust some of the mobs so you could sneak past easier?
    On very easy the objectives are all close to one another and mobs die faster.
    (0)

  8. #8
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,561
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by LaylaTsarra View Post
    On very easy the objectives are all close to one another and mobs die faster.
    That doesn't sound too horrible of a change. Especially if normal is still there for anyone who likes it. Helps people get through where stealth isn't really their thing.

    Quote Originally Posted by Tint View Post
    Because it kind of is.

    No matter how nice you are wording it, you are lecturing them for their wrongdoing in front of at least two other people.

    Stuff like this should be handled in private, but of course we can't use /tell inside dungeons.
    Or just asking first can be really effective. There will always be those who will get angry no matter what you do, but if someone is an active part of the interaction and asked if they want advice and agree, they're much more receptive than having some random person just start finding fault with them in front of others. Nobody likes to be dressed down in front of others. That's why management training involves how and where to speak to your employees about issues. And one key factor is not doing it on the floor.
    (1)
    Last edited by TaleraRistain; 03-18-2023 at 11:34 AM.

  9. #9
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by TaleraRistain View Post
    TOr just asking first can be really effective. There will always be those who will get angry no matter what you do, but if someone is an active part of the interaction and asked if they want advice and agree, they're much more receptive than having some random person just start finding fault with them in front of others. Nobody likes to be dressed down in front of others. That's why management training involves how and where to speak to your employees about issues. And one key factor is not doing it on the floor.
    This is probably going to sound mean but honestly, crazy idea here but people could also just learn not every single thing is an attack against them or something to be embarrassed about. When you start participating in a group activity where your participation affects 3-23 other players, you very much get put in a spot where if you're not doing something correctly or something that's leading to wiping the party, you need to be told because this is a team game.

    Something like offering optimization advice in casual content? Sure, it should probably be something you ask before offering. But something like asking a tank to try to rotate their mit instead of using it all at once or not using it at all, or asking a white mage to cast holy on packs instead of sitting there spamming cure 1? That very much needs a polite, "hey, can you do this instead?" And you know what? That's fine, everyone starts somewhere, someone offering suggestions on improvement isn't the end of the world, it's not an attack, there's no reason it needs to be done in private or perceived as being "put down". It's one of the ways we improve as players. I'd LOVE if more people offered me advice, I freaking suck half the time I play this game lol.

    You go into a team game, you should be prepared to be offered advice.

    Emphasis though that politeness is the key. And because I know some people on this forum are really... aggressive about this subject, note that I'm NOT demanding optimal/savage or ultimate tier gameplay in casual content.
    (9)
    Last edited by Zebraoracle; 03-18-2023 at 05:14 PM.

  10. #10
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,561
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zebraoracle View Post
    This is probably going to sound mean but honestly, crazy idea here but people could also just learn not every single thing is an attack against them or something to be embarrassed about. When you start participating in a group activity where your participation affects 3-23 other players, you very much get put in a spot where if you're not doing something correctly or something that's leading to wiping the party, you need to be told because this is a team game.

    Something like offering optimization advice in casual content? Sure, it should probably be something you ask before offering. But something like asking a tank to try to rotate their mit instead of using it all at once or not using it at all, or asking a white mage to cast holy on packs instead of sitting there spamming cure 1? That very much needs a polite, "hey, can you do this instead?" And you know what? That's fine, everyone starts somewhere, someone offering suggestions on improvement isn't the end of the world, it's not an attack, there's no reason it needs to be done in private or perceived as being "put down". It's one of the ways we improve as players. I'd LOVE if more people offered me advice, I freaking suck half the time I play this game lol.

    You go into a team game, you should be prepared to be offered advice.

    Emphasis though that politeness is the key.
    Except on a team there's usually a captain who is in the position to give direction to others. There is no captain in a randomly matched party and unless the discourse is open with the other person then it's just one random person trying to tell another random person what to do. That's why you set the environment first.

    I give advice all the time. I just ask first. Sometimes people just want to get through something and don't want to worry about having full discourse in a dungeon. Or they're just having an off day. Or something might have them distracted.
    (0)

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