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  1. #9
    Player
    Gember's Avatar
    Join Date
    Dec 2019
    Location
    Limsa
    Posts
    214
    Character
    Snow Fox
    World
    Zurvan
    Main Class
    Fisher Lv 58
    All I can say from a healer POV:

    Savage content forces you to play completely different from normal content.
    Like healers want to avoid their GCDs like its the plague in savage so they can do the most dps in their position.
    We try to utilize this style of playing for current dungeons and extremes too, but at times that mixes up with the casual playerbase and yeah... sometimes it feels like a carry run as a healer.
    I am sure its the same for other roles too, but I can't speak much for them.

    All I am saying is that once a player gets efficient with savage or even some extremes; everything else in the game (aside from ultimate) is a cakewalk. Then we have people complaining on the forums asking why players are not doing so well in normal content. The answer is simple; you are a player that has leveled up on higher end content. Regardless if you are good or bad at the higher end content; its only natural to think the rest of the content is easy, and it baffles you why players aren't doing well in that. And its because they haven't tapped into the harder content.

    Its too hard to mentor people in the game because they are too sensitive to advice.
    Its why I suggest the game itself throw out some tutorials sprinkled across the MSQ. I know they are already trying to do that, but I think it needs to be more straight forward at times. Like send the main character through a training session in order to progress to the next expansion or something. I don't know a smooth way to put it in so its not a huge chore; but it would be good. (honestly, the best way to get good at your job is to simply play it a lot. Like... a lot a lot.)

    Though I do have to give them props for putting in tank buster signals, and other mechanic tellings in the new revamped ARR dungeons. That is a great step to learning about game mechanics.
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    Last edited by Gember; 03-18-2023 at 03:14 AM.