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  1. #1
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by SieyaM View Post
    This isn't just for dungeon trash, Savage and even ultimate become easy to the people who run them because they are never changing. Once a team learns the patterns and knows how to execute their rotation while performing them, it all becomes an easy grind.
    I mean sure, that's true for anything right. But that's not really part of the discussion because we know that's a fact. All 3 of these facts can be true, they don't diminish each other:
    1. You get better as you repeat the same content
    2. You get better as you play the same game
    3. XIV is washing the difficulty and engagement of casual gameplay

    If I go back in time and play ARR or HW with my same experience I have today, it wouldn't be easier than today's released casual content. It would also be more engaging overall. I might even have to use comms.
    (0)

  2. #2
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by R041 View Post
    I mean sure, that's true for anything right. But that's not really part of the discussion because we know that's a fact. All 3 of these facts can be true, they don't diminish each other:
    1. You get better as you repeat the same content
    2. You get better as you play the same game
    3. XIV is washing the difficulty and engagement of casual gameplay

    If I go back in time and play ARR or HW with my same experience I have today, it wouldn't be easier than today's released casual content. It would also be more engaging overall. I might even have to use comms.
    It's true with this game, not so much games like XI or even Everquest where encounters do not follow strict routines. Those games require you to react to the situation as it unfolds accordingly and use your skills properly. It has much less reliance on strict rotations.
    (2)