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  1. #11
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Gemina View Post
    Variants are also designed so players can do them solo. You don't need to be a WAR. I've done them as MNK and NIN
    NIN and MNK without Variant Cure? Actually the trash don't really hurt at all, and the bosses have like 95% avoidable damage. So I can see that. BUT.. Still. Shit was WAY too easy.

    Quote Originally Posted by SieyaM View Post
    Because of the nature of combat in this game, everything is going to become easy after repeated clears and attempts no matter the mechanics no matter the job design. Jobs all have a rotation that you follow without deviation and all battles have a script that is also followed without deviation. Once you figure out how the fight is played out and can perform your rotation during that script then it's over, it will never be challenging again unless you are grouped with people that do not know it.

    The problem is that encounter design and classes have been adjusted over time to the point SE has min-maxed everything for us already. There's basically no adjustment to be made on your end, and you can slam your face against the keyboard for all dungeon trash.

    Why make the trash fun, when you can just make the trash even trashier? Just.. Remove it at this point, we'd all be happier for it tbh. Give me a dungeon where we just do 3 back to back bosses and I'd be fucking HYPE. It's like the only reason we're even keeping trash around is to give Tanks something to do. Because we already know you barely need to manage boss positions anymore.

    It's like they just gut shit, but still hold onto it's corpse just because.
    (3)
    Last edited by R041; 03-17-2023 at 10:34 AM.