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  1. #31
    Player
    Bad_Luck's Avatar
    Join Date
    Sep 2013
    Posts
    175
    Character
    Bad Lucky
    World
    Hyperion
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by SeiyaSoiya View Post
    it creates a divide in the community between good players and bad players, giving good players a reason to be elitist, and therefore creating a toxic enviroment
    How about not being toxic? Being toxic is a choice.
    (3)

  2. #32
    Player
    Remolia's Avatar
    Join Date
    Jun 2022
    Posts
    362
    Character
    Remi Poemi
    World
    Omega
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Pratini View Post
    How about you post with your main so we can check how good you are?
    How can u determ if player is "good" or "bad" relying only on lodestone page?
    (1)

  3. #33
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Dixie Bell
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Bad_Luck View Post
    How about not being toxic? Being toxic is a choice.
    Doesn't that go both ways.

    Casuals saying 'elitism is toxic' then refusing to even learn to play the game and expecting others to drag them through content.

    Elitists saying casuals should get good and stop dragging them down.

    Both parties are toxic.
    (9)

  4. #34
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by DixieBellOCE View Post
    Doesn't that go both ways.

    Casuals saying 'elitism is toxic' then refusing to even learn to play the game and expecting others to drag them through content.

    Elitists saying casuals should get good and stop dragging them down.

    Both parties are toxic.


    I don't see casual make daily protest and complain on here about how they're need to get gut.
    (8)

  5. #35
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by DixieBellOCE View Post
    What could change?
    What incentives would be required to get people to try out new content?
    A more welcoming atmosphere. People have no desire to join parties for harder content when they get judged for their skill level, holding everyone back, get called out and then people leave / the group disbands after a few minutes.
    (8)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  6. #36
    Player Shinkuno's Avatar
    Join Date
    Mar 2015
    Posts
    568
    Character
    Shin Kuno
    World
    Raiden
    Main Class
    Arcanist Lv 10
    Quote Originally Posted by MintnHoney View Post
    Not to mention the possibility of the dev team needing to account for the lowest common denominator of player skill, and therefore needing to basically strip jobs of the mechanics and decision-making that some players desire in order to accommodate. But that's something of a subjective issue, these days.
    Those people would fail to hit 2 buttons in a 3 button job. I hate that we are probably at some point actually gonna be reduced to that
    (2)

  7. #37
    Player
    ronibosch's Avatar
    Join Date
    Jun 2022
    Posts
    708
    Character
    Tuul Muluk
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Theox View Post
    Slightly off topic but do y'all remember that msq in endwalker when we had to play as a soldier and people literally created threads about it being too hard and the devs nerfed it? So yeah, what are we talking about again?
    Ah man, they nerfed it? I love that duty, so much so that it's probably my favorite part of the expansion as a whole.

    Regarding the main topic of this thread, I know a lot of the optional dungeons are still challenging compared to their MSQ counterparts. Still, even they get easier over time thanks to repetition, as Atelier and Midare have stated. I will admit that the game isn't as punishing as it used to be, thanks to nerfs, higher average iLvl, and other adjustments (like how skills refresh after a wipe).
    (2)

  8. #38
    Player Shinkuno's Avatar
    Join Date
    Mar 2015
    Posts
    568
    Character
    Shin Kuno
    World
    Raiden
    Main Class
    Arcanist Lv 10
    Quote Originally Posted by Gemina View Post
    No they don't. Are you going to seriously sit there and tell me tell me that Sastasha is harder than the Lapis Manalis, or that Ifrit on NM is harder than Cagnazzo?

    The only thing about dungeons that gets easier are handling large trash pulls, and this happens as a result of getting additional abilities that help sustain the tank, and burn mobs to a crisp. That's it.

    As far as dungeon bosses go, the difficulty just depends on the type of mechanics the devs decide to throw at the players, and how punishing they are for failing. A good example of a dungeon being less difficult than the dungeon before it would be The Aitiascope in comparison to Ktisis Hyperboreia. I've witnessed the last two bosses of the latter just wreck parties who are not prepared, thinking they'll just skate through these two goons. I'm not saying that the mechanics for these bosses are crazy difficult, but they do require you to pay attention to what is going onscreen instead of tunnel visioning in your rotation.

    Difficulty is also relative. Just because something is easy for you, does not mean it is for everyone. Quit gaslighting.
    If people actually used their buttons instead of still spamming cure 1 in lv90 content, then yes current dungeons would be a million times easier than mid ARR/HW dungeons where you are strippe off all your tools. When i get a tank that knows what to do, i never have to use half my kit cause its just that easy
    (0)

  9. #39
    Player Shinkuno's Avatar
    Join Date
    Mar 2015
    Posts
    568
    Character
    Shin Kuno
    World
    Raiden
    Main Class
    Arcanist Lv 10
    Quote Originally Posted by CaedemSanguis View Post
    Casual content is made for casuals, and its therefore easy

    Hardcore content is made for hardcore raiders, and its therefore very hard

    ???
    Because no matter how challenging the content is, if the classes are designed for people that afk in limsa i wont have fun regardless
    (5)

  10. #40
    Player
    Chloe_Saunders's Avatar
    Join Date
    Mar 2023
    Location
    Ul'dah
    Posts
    151
    Character
    Victoria Neversong
    World
    Seraph
    Main Class
    Black Mage Lv 86
    Quote Originally Posted by Atelier-Bagur View Post
    Almost as if once you mastered both your class and the encounter the content that run over and over again becomes trivially easy. Just like with everything in real life.

    People like to point of Ivalice or Dun Scaith for being good examples for mid-core content and while TRUE....As somebody whom ran those raids multiple times for glams, I'm going to straight up tell you, those raids are piss easy for me. Learning mechanics isnt hard when you repeat them over and over again when you memorize them. Even back when Dun Scaith gets circulated into Moogle Treasure Trove so people run those frequently, the fact that during that period where we have players freshen up on the mechs, the raid itself becomes trivial because everyone knows it.

    I personally see the difficulty fine as it is. We have the Savages and EXs for people whom want that extra bit of challenge and we have the regular dungeon, trial content for the rest of the playerbase whom lets face it, is an MMO thats catered to the very casual audience. If people avoid wanting to be challenged or get better thats THEIR issue. No need to force it on to the entire playerbase.
    Wait things get easier in real life/trival?
    Man I still can't get out of bed without a war going on inside my head, then take pills then some how managing to burn water ...

    I wish I was joking when I said this but if it was like real life we would be ... Going through hell 24/7
    (3)

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