Slightly off topic but do y'all remember that msq in endwalker when we had to play as a soldier and people literally created threads about it being too hard and the devs nerfed it? So yeah, what are we talking about again?
Slightly off topic but do y'all remember that msq in endwalker when we had to play as a soldier and people literally created threads about it being too hard and the devs nerfed it? So yeah, what are we talking about again?
Hey, no subscription left behind! Unless they didn't pay up... *rubs tip of thumb and index finger together*
Ah man, they nerfed it? I love that duty, so much so that it's probably my favorite part of the expansion as a whole.
Regarding the main topic of this thread, I know a lot of the optional dungeons are still challenging compared to their MSQ counterparts. Still, even they get easier over time thanks to repetition, as Atelier and Midare have stated. I will admit that the game isn't as punishing as it used to be, thanks to nerfs, higher average iLvl, and other adjustments (like how skills refresh after a wipe).
They only nerfed the easy and very easy version, normal version was left untouched iirc.Ah man, they nerfed it? I love that duty, so much so that it's probably my favorite part of the expansion as a whole.
Regarding the main topic of this thread, I know a lot of the optional dungeons are still challenging compared to their MSQ counterparts. Still, even they get easier over time thanks to repetition, as Atelier and Midare have stated. I will admit that the game isn't as punishing as it used to be, thanks to nerfs, higher average iLvl, and other adjustments (like how skills refresh after a wipe).
Oh, I see. That's a relief. I'm cool with them nerfing it for the easier versions, as long as normal remains untouched. I want to try it again in the future.
It was a pleasant challenge that I wasn't expecting during the MSQ.
Last edited by ronibosch; 03-16-2023 at 11:30 PM. Reason: typo
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