Quote Originally Posted by Chloe_Saunders View Post
Well If there is something I'm not seeing in the game from where i am, I'm not that far yet so can't speak much. There doesn't seem much there that is hard enough to push you into getting better, so far each dungeon seems easier than the last one. (i've only done up to stone so far so this could change) Game seems to be missing a learning curve (could be wrong again) that may change as i get in later but as of now not so much.
That's mostly thanks to them realizing from ARR to HSW and from HSW to SB that some of their early design choices were not the most pleasant to go through. People may say what they want about dungeons like Thousand Maws of Toto-Rak, Dzemael Darkhold or Aurum Vale, but overall while the dungeons were definitely unique and experimental, the way the game is designed and structured made them really uncomfortable to go through. Especially as class design got condensed and stripped of some early level features.

Right now what we have is the usual tank and spank, and that sticks, for the most part, throughout the game from then on. For better and for worse. Better, because it polished some of the "Early Instalment Weirdness" we had going on, and definitely removed some of the stink that came with irritating design choices. But worse in that the flipside to this is that things easily become predictable and boring.

So when your game is this hand-holdy, at some point you encounter a challenge you weren't prepared for and it's going to feel like the learning curve missed a step somewhere. Past that, it's up to how you react. Some people will feel like it's too much, while others will take the challenge and improve.

Not that feeling like it's too much is inherently bad, mind you. Not everyone is playing this game for the constant thrill of a challenge.
But at the same time, there's people that are. And the gap is seemingly becoming wider. And sometimes when you ask for content that's a bit tougher, or for content that's tough to remain tough, people will call foul.