Page 19 of 32 FirstFirst ... 9 17 18 19 20 21 29 ... LastLast
Results 181 to 190 of 319
  1. #181
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Absimiliard View Post
    Except I have read the ToS, and I have been on the receiving end of said ToS.

    No matter how you phrase "advice," even should it be worded as a kindly-written request, someone will find some way to take it as condescension or "telling them how to play the game." In turn, SE will look into any resultant report(s) and may or may not take action. The GM looking into it determines whether there was any wrongdoing. Will most of them decide to throw a hammer because of a nicely-worded request? Nah, but some of'em will.
    I'm still calling it misinformation though, because I give advice/suggestions like they're milkshakes going cheap and have yet, in the 10 years I've been playing this game, to be thrown into Gaol.
    (3)
    Last edited by Nestama; 03-18-2023 at 10:28 AM.

  2. #182
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Absimiliard View Post
    People would get better at the game (or quit queuing for randoms) if we were allowed to roast them for being bad.
    This is not how people work, and griefing them out of roulettes is not the win that you think it is.
    (6)

  3. #183
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Absimiliard View Post
    Could it be? Yes. Is it likely to be? No. Raiders make up a shockingly small portion of the playerbase, and the majority of that minority have better things to do than waste time griefing in inconsequential content.

    In another word ... you have no proof and just making projection? I mean, I can equally make the claim that in my own experience, there are a high percentage of troll among raider than among casual, 'cause a lot of them are lEEt and just want to be passive aggressive.
    (1)

  4. #184
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Raven2014 View Post
    In another word ... you have no proof and just making projection? I mean, I can equally make the claim that in my own experience, there are a high percentage of troll among raider than among casual, 'cause a lot of them are lEEt and just want to be passive aggressive.
    I take it you don't interact with raiders that often, then.
    (0)

  5. #185
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,439
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by LaylaTsarra View Post
    On very easy the objectives are all close to one another and mobs die faster.
    That doesn't sound too horrible of a change. Especially if normal is still there for anyone who likes it. Helps people get through where stealth isn't really their thing.

    Quote Originally Posted by Tint View Post
    Because it kind of is.

    No matter how nice you are wording it, you are lecturing them for their wrongdoing in front of at least two other people.

    Stuff like this should be handled in private, but of course we can't use /tell inside dungeons.
    Or just asking first can be really effective. There will always be those who will get angry no matter what you do, but if someone is an active part of the interaction and asked if they want advice and agree, they're much more receptive than having some random person just start finding fault with them in front of others. Nobody likes to be dressed down in front of others. That's why management training involves how and where to speak to your employees about issues. And one key factor is not doing it on the floor.
    (1)
    Last edited by TaleraRistain; 03-18-2023 at 11:34 AM.

  6. #186
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Absimiliard View Post
    I take it you don't interact with raiders that often, then.
    You take it wrong.

    Also, I think you're missing the point. The point here isn't about which one of us is correct. The point here is in the absent of actual proof, your claim is as unsubstantiated as mine. Using nothing but personal experience, bias and prejudice to associate behaviors isn't really exact or even good science in establishing cause and effect.
    (1)
    Last edited by Raven2014; 03-18-2023 at 12:02 PM.

  7. #187
    Player Shinkuno's Avatar
    Join Date
    Mar 2015
    Posts
    568
    Character
    Shin Kuno
    World
    Raiden
    Main Class
    Arcanist Lv 10
    Quote Originally Posted by TaleraRistain View Post
    Unfortunately, this is what the community wanted. "Wall to wall is the standard" is something you see often repeated around here. And those who say that don't like if SE puts in puzzles or alternate paths or just a wall to limit pull sizes like we saw in earlier dungeons. People want their 15 minute or less dungeon runs because they've got to get their roulettes done and how dare anything like someone who's less experienced or a nifty side area in a dungeon slow that down.
    Wall2Wall is standard cause there is no difficulty, and instead of upping the difficulty they just made "wall2wall" the core of dungeons. YOu dont design a game around min maxed stuff. Might as well remove dungeons and just clicking them on the duty finder instantly grants you the rewards if they wanna design the game around "wanna get it done in 15minutes so im back to afking in limsa" crowd
    (4)

  8. #188
    Player
    Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,015
    Character
    Peter Redhill
    World
    Halicarnassus
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Shinkuno View Post
    Wall2Wall is standard cause there is no difficulty, and instead of upping the difficulty they just made "wall2wall" the core of dungeons. YOu dont design a game around min maxed stuff. Might as well remove dungeons and just clicking them on the duty finder instantly grants you the rewards if they wanna design the game around "wanna get it done in 15minutes so im back to afking in limsa" crowd
    You can easily make two packs of mobs harder so you can't wall to wall. Add silences or whatever. Maybe more incoming damage
    Honestly as a casual player the hyper linear nature of wall to wall is absolutely boring and it's why I only want to do dungeons once. Obviously because of roulettes we can't, but the design is so crap it makes me feel that way. Also there is no need to get better. Sure Savage gear looks cooler, but if I wait long enough I can casually do it with my FC. Gearing in general is relatively pointless as eventually a new expansion comes out and invalidates all my gear progression anyway.
    (0)

  9. #189
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,439
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shinkuno View Post
    Wall2Wall is standard cause there is no difficulty, and instead of upping the difficulty they just made "wall2wall" the core of dungeons. YOu dont design a game around min maxed stuff. Might as well remove dungeons and just clicking them on the duty finder instantly grants you the rewards if they wanna design the game around "wanna get it done in 15minutes so im back to afking in limsa" crowd
    LOL it is NOT the people afking in Limsa crying about how long dungeons take. It's the people too impatient to wait for newbies. It's the ones who look down on others for not playing as well as they do. You see it all the time on these forums.
    (6)

  10. #190
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by TaleraRistain View Post
    TOr just asking first can be really effective. There will always be those who will get angry no matter what you do, but if someone is an active part of the interaction and asked if they want advice and agree, they're much more receptive than having some random person just start finding fault with them in front of others. Nobody likes to be dressed down in front of others. That's why management training involves how and where to speak to your employees about issues. And one key factor is not doing it on the floor.
    This is probably going to sound mean but honestly, crazy idea here but people could also just learn not every single thing is an attack against them or something to be embarrassed about. When you start participating in a group activity where your participation affects 3-23 other players, you very much get put in a spot where if you're not doing something correctly or something that's leading to wiping the party, you need to be told because this is a team game.

    Something like offering optimization advice in casual content? Sure, it should probably be something you ask before offering. But something like asking a tank to try to rotate their mit instead of using it all at once or not using it at all, or asking a white mage to cast holy on packs instead of sitting there spamming cure 1? That very much needs a polite, "hey, can you do this instead?" And you know what? That's fine, everyone starts somewhere, someone offering suggestions on improvement isn't the end of the world, it's not an attack, there's no reason it needs to be done in private or perceived as being "put down". It's one of the ways we improve as players. I'd LOVE if more people offered me advice, I freaking suck half the time I play this game lol.

    You go into a team game, you should be prepared to be offered advice.

    Emphasis though that politeness is the key. And because I know some people on this forum are really... aggressive about this subject, note that I'm NOT demanding optimal/savage or ultimate tier gameplay in casual content.
    (9)
    Last edited by Zebraoracle; 03-18-2023 at 05:14 PM.

Page 19 of 32 FirstFirst ... 9 17 18 19 20 21 29 ... LastLast