Results 121 to 130 of 320

Threaded View

  1. #1
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Dixie Bell
    World
    Ravana
    Main Class
    Dancer Lv 100

    Why do people avoid getting better at the game?

    The answer is simple. There is no reason to get better at the game.

    XIV offers such a casual experience that the player base has never had a reason to actually get better at game mechanics outside of those who wish to participate in Extreme/Savage/Ultimate content.

    The player base get babysat through the entire game, even get difficulty DROPS in MSQ instances because.. it is too hard?

    There is no reason to babysit people. People adapt and become better players by being challenged, even if it is only a small challenge.

    There will always be that crowd that shouts for nerfs to content because they don't want to actually have to learn to play the game, Those players will complain about everything that makes them have to actually think while playing.

    Content does not have to be 'Extreme/Savage' level of difficulty to be challenging. The final duty in 6.0 was a good example of this. It was not hard, but it DID challenge people and they learned from their mistakes and eventually cleared it.

    What could change?
    What incentives would be required to get people to try out new content?

    Who knows, Discuss below.
    (40)
    Last edited by DixieBellOCE; 03-16-2023 at 09:45 AM.