I feel like it's one of those things where if it really was that simple, they already would have done it.
The simplest fix would be to have a cheap weapon vendor in the vicinity so you can buy a spare one.
I feel like it's one of those things where if it really was that simple, they already would have done it.
The simplest fix would be to have a cheap weapon vendor in the vicinity so you can buy a spare one.
Because the small indie company with the game running on spaghetti code can't handle removing an item off of your player, swapping it mid cutscene and returning the upgraded version to your Main Hand weapon slot.I'm talking about the turn in if you want to advance a step.
Currently you need to be the Job for the Weapon you want to power up, but you cannot equip the weapon, which forces you to aquire some weapon just for the 2 seconds you need to turn in the quest which is extremely annoying.
The quest text logs which class you were and which weapon you want to turn in, so why are you still forced to be that class on top of it?
It must go into your inventory.
(But mostly it's because of the job system that requires the MH as the indicator of job, still due to the engine)
They put the replica vendor right next to the relic turn in
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
The funny thing is, they sorta do, the Replica vendor is right there but it won't unlock until the current step is finished, for future steps we will be able to just grab a Replica at moment of turn in for 1000 gil, but the *current* step is an issue.
My solution ultimately was to hop to Old Sharlayan, grab the Artifact weapon, and hop back to finish the quest.
I just grabbed another weapon out of my armoire before I went to Radz-at-Han to turn the quest in. Might just stick some Yokai weapons in my saddlebag just to be ready next time.
I'm not saying it isn't possible. And they could just code in an invisible/non-inventory "null weapon" that allows you to stay as that job temporarily. However, there's probably spaghetti code from more than a decade ago that they might be wary to change. One thing to keep in mind is that FFXIV has been fairly glitch/exploit free. It is free of gil-dupes, item-dupes, bugs that give extra level-ups, etc. Players are creative and persistent. They could be concerned about changing the infrastructure of the game that has kept it exploit-free.Your armory and loadout is still just an inventory, where chaning loadout just exchanges weapons in slots.
Considering the change is effectively instant, you arent a null job. And the turn in doesnt happen when you click ok. As after that click, your duty can pop, and the item is still in your inventory. The only moment is when the game confirms the change of state (quest completion). This is an instant change. If your duty pops, either you have the old or new state. But you dont lose your items.
And for this purpose alone, they could have made a null weapon slot for each job to use in these cases. This is a slot that is normaly not accessible, and never actualy saved either. This way the item can always be moved without issue. (the null slot gets the new item, and then the weapons are changed around as if its a player action). And we know this slot can exist without issues, since we used to have a belt slot.
Yep I went and grabbed the artifact weapons too since I could just destroy them when I was done and snag them again on the next step.The funny thing is, they sorta do, the Replica vendor is right there but it won't unlock until the current step is finished, for future steps we will be able to just grab a Replica at moment of turn in for 1000 gil, but the *current* step is an issue.
My solution ultimately was to hop to Old Sharlayan, grab the Artifact weapon, and hop back to finish the quest.
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