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  1. #21
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tanis_Ebonhart View Post
    By this much though?

    They're just way too undertuned.

    Squads clear faster than them.
    Squadrons is an ancient mechanic and has very little relevance to their current design philosophy. You also need to level up squadrons by yourself where as duty support is just there for you.
    (1)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  2. #22
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,966
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by SapphireWeapon View Post
    That's just not true. Maybe that's true in the new Duty Supports, but it's not true with SHB Trusts.
    I am in fact was describing the Shadowbringer/Endwalker's Trust NPCs. Even if they do AoE a wall pull; if you are also AoE'ing together with them, their AoEs will be doing pitiful damage to ensure you will always finish in that 28m-33m duration you've noted yourself.

    I don't know enough about Duty Supports on ARR/HW dungeons though, as I could only count on one hand the amount of time I actually used them. I would assume they're using similar formulae.
    (0)

  3. #23
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Trusts are there for when you really want to experience the dungeon and its story without any disturbances from other players. Theyre not designed to be an efficient way to run this content otherwise it would severely undervalue the need for players if the AI can perform much better than them
    (2)

  4. #24
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    The reason you mentioned is incorrect.
    Trusts take so long because their DPS will adapt to how much dps you're NOT doing, to keep the clear time more or less consistent. They're rubber-banded.

    You can compare their kill time and efficiency with Squadrons and notice Squadrons are quite more efficient, specially if you unlock offensive tactics.

    So why don't they add the tactic feature to Trusts? Because, like all their watered down efforts into making XIV feel like a 'single player FF', they never fully commit to it in order to not let it get in the way of XIV's "MMOness". In this case, not give the players the opportunity to pass on playing with players in the dungeons due to the difference in clear time.

    FFXIV is totally trying to offer a single player FF experience... until it's not, which is every time.
    (2)
    Last edited by ReynTime; 03-15-2023 at 02:14 AM.

  5. #25
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    700
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Leveling a SCH alt through ARR, I have literally watched their damage numbers shrink if I am an active participant, but after a couple moments of afking their dps will flare back up. And this is in addition to their aoes. Like if I am active participant, ohno, they can only do 7 or 9 damage. But if I afk oh now they are doing like 79 damage.
    (1)

  6. #26
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Tanis_Ebonhart View Post
    By this much though?

    They're just way too undertuned.

    Squads clear faster than them.
    Had a Holmester Switch run that took 40 minutes with actual people.
    Trust cleared in 25 minutes tops.

    There are people that play that badly.
    (1)

  7. #27
    Player
    SapphireWeapon's Avatar
    Join Date
    Feb 2022
    Posts
    22
    Character
    Adrasteia Amarante
    World
    Excalibur
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    I am in fact was describing the Shadowbringer/Endwalker's Trust NPCs. Even if they do AoE a wall pull; if you are also AoE'ing together with them, their AoEs will be doing pitiful damage to ensure you will always finish in that 28m-33m duration you've noted yourself.

    I don't know enough about Duty Supports on ARR/HW dungeons though, as I could only count on one hand the amount of time I actually used them. I would assume they're using similar formulae.
    You can't be talking about SHB Trusts, or your memory is off, because SHB Trusts literally do not perform AOE attacks during trash pulls. Stop trying to tell me they do.

    I am actively trying to get an alt to 90 on all jobs. I have spent over a dozen hours in Trusts just in the past week alone because I didn't want to deal with DPS queues. SHB Trust NPCs do not perform AOE attacks. Ever. That's the point of the thread.

    Quote Originally Posted by Atelier-Bagur View Post
    Trusts are there for when you really want to experience the dungeon and its story without any disturbances from other players. Theyre not designed to be an efficient way to run this content otherwise it would severely undervalue the need for players if the AI can perform much better than them
    Absolutely no one is asking for Trusts to perform as well as players, let alone better than them. I don't know how people are getting that from my original post. I just want them to do AOE attacks so that the original SHB Trusts are functioning at the same level as the newly added ARR/HW Duty Supports. That's it. I'm not asking for anything else.

    Quote Originally Posted by Chasingstars View Post
    Leveling a SCH alt through ARR, I have literally watched their damage numbers shrink if I am an active participant, but after a couple moments of afking their dps will flare back up. And this is in addition to their aoes. Like if I am active participant, ohno, they can only do 7 or 9 damage. But if I afk oh now they are doing like 79 damage.
    The amount of people in this thread who don't understand that Duty Support and Trusts are not the same thing is absolutely staggering to me.
    (2)

  8. #28
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SapphireWeapon View Post
    You can't be talking about SHB Trusts, or your memory is off, because SHB Trusts literally do not perform AOE attacks during trash pulls. Stop trying to tell me they do.

    I am actively trying to get an alt to 90 on all jobs. I have spent over a dozen hours in Trusts just in the past week alone because I didn't want to deal with DPS queues. SHB Trust NPCs do not perform AOE attacks. Ever. That's the point of the thread.



    Absolutely no one is asking for Trusts to perform as well as players, let alone better than them. I don't know how people are getting that from my original post. I just want them to do AOE attacks so that the original SHB Trusts are functioning at the same level as the newly added ARR/HW Duty Supports. That's it. I'm not asking for anything else.



    The amount of people in this thread who don't understand that Duty Support and Trusts are not the same thing is absolutely staggering to me.
    You are still focusing about aoe vs no aoe. That is irrelevant.
    (1)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  9. #29
    Player
    SapphireWeapon's Avatar
    Join Date
    Feb 2022
    Posts
    22
    Character
    Adrasteia Amarante
    World
    Excalibur
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Saraide View Post
    You are still focusing about aoe vs no aoe. That is irrelevant.
    Dude you think that the number of encounters/bosses has no bearing on how long a dungeon is. I can't even with you. Done with your "no you're wrong because I said so" argument.
    (1)

  10. #30
    Player
    Imora's Avatar
    Join Date
    May 2021
    Posts
    1,233
    Character
    Imora Dal'syn
    World
    Phoenix
    Main Class
    Dancer Lv 90
    Quote Originally Posted by SapphireWeapon View Post
    You can't be talking about SHB Trusts, or your memory is off, because SHB Trusts literally do not perform AOE attacks during trash pulls. Stop trying to tell me they do.

    I am actively trying to get an alt to 90 on all jobs. I have spent over a dozen hours in Trusts just in the past week alone because I didn't want to deal with DPS queues. SHB Trust NPCs do not perform AOE attacks. Ever. That's the point of the thread.



    Absolutely no one is asking for Trusts to perform as well as players, let alone better than them. I don't know how people are getting that from my original post. I just want them to do AOE attacks so that the original SHB Trusts are functioning at the same level as the newly added ARR/HW Duty Supports. That's it. I'm not asking for anything else.



    The amount of people in this thread who don't understand that Duty Support and Trusts are not the same thing is absolutely staggering to me.
    If you pull enough they do.

    I've seen Holy, Bene, Tetra, Superbolide, gravity, and other varying spells with the trusts. If I'm leveling healers I just pull everything and get thancred to grab them.

    You know that super spicy pull near the end of Mt Gulg? I've done that multipack pull with a trust.
    (2)

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