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  1. #1
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    The reason you mentioned is incorrect.
    Trusts take so long because their DPS will adapt to how much dps you're NOT doing, to keep the clear time more or less consistent. They're rubber-banded.

    You can compare their kill time and efficiency with Squadrons and notice Squadrons are quite more efficient, specially if you unlock offensive tactics.

    So why don't they add the tactic feature to Trusts? Because, like all their watered down efforts into making XIV feel like a 'single player FF', they never fully commit to it in order to not let it get in the way of XIV's "MMOness". In this case, not give the players the opportunity to pass on playing with players in the dungeons due to the difference in clear time.

    FFXIV is totally trying to offer a single player FF experience... until it's not, which is every time.
    (2)
    Last edited by ReynTime; 03-15-2023 at 02:14 AM.