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  1. #14
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SapphireWeapon View Post
    Except, the newly added Heavensward Duty Support AIs use AOE attacks. I literally just went into Sohm Al to doublecheck, and Estinien is doing the thing as I'm typing this.

    There is absolutely no reason for the SHB Trusts to not work the same way. It's ridiculous.
    It's not "actual" AOE though. Every single duty finder/trust AI that uses AOE attacks are just the same potency as their single target moves, but the potency is divided between the targets equally, people have tested it over the years. (with some very minor exceptions, like each trust's "big" skill)
    So if they did 600 potency in one attack, they'd only be doing 200 potency if they hit 3 enemies. So an NPC hitting only 1 enemy vs hitting 3 is doing the same damage, just different distribution.

    That's also without taking in factors like their hidden damage scaling based on how fast / slow you're taking, where their damage gets nerfed if you're going too fast to make sure you have a general similar clear time as long as you're actually attacking.

    The reason it may even remotely feel easier is that the dungeons themselves are way easier due to potency inflation, substat inflation and mechanic/HP nerfs over the years making the player character themselves way stronger in older content contrasted to even content 1 expansion ago. To put it in perspective using Sohm Al for example, the highest potency skill in HW was 500, and most skills hung around 300-350 range. Nowdays half the jobs have 600+ potency skills at that same level, or 400+ potency 1-2-3 combos (RPR) or 1000 potency nukes (DNC) at that same level. Things like Direct hit also didn't exist back then either, leading to even more average damage than back then the dungeon's weren't designed around.

    Plus, as others have pointed out, regardless of how fast the trusts/duty support can complete the dungeon, actual players can complete it way faster, which is intentional.
    (4)
    Last edited by Daeriion_Aeradiir; 03-14-2023 at 10:39 PM.