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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Duskane View Post
    not it doesn't
    This is right. The content IS there, it's just distributed in a different way.

    The content that in ShB made up the Bozja/Zadnor zones, the relic grind and the large scale duties, is instead spent on Island Sanctuary, Variant/Criterion dungeons, and the new Deep Dungeon.
    The design is less efficient, less impactful, but from an outside PoV it seems to have taken more or less the same resources. So it's not about dev time, its about design choices.
    (22)
    Last edited by Seraphor; 03-13-2023 at 09:28 PM.

  2. #2
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Seraphor View Post
    This is right. The content IS there, it's just distributed in a different way.

    The content that in ShB made up the Bozja/Zadnor zones, the relic grind and the large scale duties, is instead spent on Island Sanctuary, Variant/Criterion dungeons, and the new Deep Dungeon.
    The design is less efficient, less impactful, but from an outside PoV it seems to have taken more or less the same resources. So it's not about dev time, its about design choices.
    Spot on. Keep in mind we just got a Deep Dungeon whereas ShB didn't get one. There are lots of things that "skip expansions."
    ARR: PotD
    HW: none
    SB: HoH
    ShB: none
    EW: Orthos

    That's just one example. There are probably others. EW doesn't appear to be getting a Eureka/Bozja zone, but it doesn't mean we haven't gotten content. Personally, I think a lot of this mindset is simply one's perception or better yet... a predisposition to look for the negative.
    (7)

  3. #3
    Player
    Sheriyana's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    335
    Character
    Namissa Minami
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by dspguy View Post
    Spot on. Keep in mind we just got a Deep Dungeon whereas ShB didn't get one. There are lots of things that "skip expansions."
    ARR: PotD
    HW: none
    SB: HoH
    ShB: none
    EW: Orthos

    That's just one example. There are probably others. EW doesn't appear to be getting a Eureka/Bozja zone, but it doesn't mean we haven't gotten content. Personally, I think a lot of this mindset is simply one's perception or better yet... a predisposition to look for the negative.
    Palace of the Dead came out in 3.35, so HW.
    (16)

  4. #4
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by dspguy View Post
    Spot on. Keep in mind we just got a Deep Dungeon whereas ShB didn't get one. There are lots of things that "skip expansions."
    ARR: PotD
    HW: none
    SB: HoH
    ShB: none
    EW: Orthos

    That's just one example. There are probably others. EW doesn't appear to be getting a Eureka/Bozja zone, but it doesn't mean we haven't gotten content. Personally, I think a lot of this mindset is simply one's perception or better yet... a predisposition to look for the negative.
    Meanwhile SB had HoH, Eureka, Hildibrand quests, full relic, more dungeons, and so on. Then it started going downhill
    (2)

  5. #5
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rolder50 View Post
    Meanwhile SB had HoH, Eureka, Hildibrand quests, full relic, more dungeons, and so on. Then it started going downhill
    SB also had horrible job balance, a lackluster story, and half of the zones were completely forgettable. Something is always sacrificed for something else to prosper.
    (5)

  6. #6
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by RyuDragnier View Post
    SB also had horrible job balance, a lackluster story, and half of the zones were completely forgettable. Something is always sacrificed for something else to prosper.
    Years Later, people Claim it had the Best Job Balance.
    But of Course I can guess its because those people loved the META, especially the Stupid Fish for Balance.

    I do miss Royal Road though...but mostly from the Animation & Aesthetic, not because it was good or anything.
    (1)

  7. #7
    Player
    Rolder50's Avatar
    Join Date
    Jan 2018
    Posts
    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by RyuDragnier View Post
    SB also had horrible job balance, a lackluster story, and half of the zones were completely forgettable. Something is always sacrificed for something else to prosper.
    What you talkin about job balance. SB was the last time jobs were actually fun to play.
    (10)

  8. #8
    Player Midareyukki's Avatar
    Join Date
    Oct 2017
    Location
    Bozja
    Posts
    2,580
    Character
    Harun Asubra
    World
    Zodiark
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Rolder50 View Post
    What you talkin about job balance. SB was the last time jobs were actually fun to play.
    Jobs were indeed fun to play. BRD was busier. SMN felt like the embodiment of Carpal Tunnel but it at least had a shred of logic (and was the last time it ever had one).

    But the jobs were imbalanced.

    DRK notoriously performed below the other two tanks early into the patch, PLD literally only existed to act as a cooldown dispenser for a Warrior Main Tank.
    MCH never really saw much improvement.
    SAM had that weird wheelchair meme going around, which eventually evolved to represent its weeb fanbase that didn't bother optimize.
    RDM existed almost exclusively for comfort. SMN and BLM had to compete on and off for top damage in the game.
    I don't even know what the hell WHM was at the time, it completely flew under the radar.
    And there was an entire meta defined around Critical hits with Warrior, Dragoon, Bard, Astro and Scholar. If you didn't fit in the mold, you had to be super useful somehow.

    Honestly, SB was fine and cool, especially on job design. A lot of what was "wrong" came down to jank and tweaking. Square Enix's solution was a complete wrecking ball instead.
    (9)