Quote Originally Posted by Antipika View Post
You certainly didn't play SWTOR then, the best part is the leveling and people left mostly because of the unbalanced endgame once Level 50 is reached. The game is heavily story driven and your journey from 1 to 50 is painless, as you don't really feel the grind (like you do on XIV, especially past level 30 where most of people are doing Raptor > Natalan grind fest).
Thats because TOR has a story with which to buffer the time it takes to level a character. Alderaan => Hoth is pretty involved, and you get the exp as you go, which is never a bad thing. You don't really feel the grind because you're probably wanting to see how the story ends.

Typical example that comes in mind are the low drop rate. If XIV had SWTOR like drop rate, we wouldn't even be here anymore to talk, because we would all have left.
You can have a 100% drop rate, but it requires giving bosses loot pools and ensuring you have plenty of content to spread it about. I'm not sure whether you're attempting to justify the ridiculous drop rates so far, though I'm of the mind they're there because the game lacks content and thus needs this to elongate its relevancy.