Results 1 to 10 of 162

Hybrid View

  1. #1
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Asiaine View Post
    Although I agree with this, my only statement would be: Surely there is enough room in the world for 99 instant gratification MMORPGs and 1 (FFXIV) that is not.
    Unfortunately, if SE wants to attract any new players, they're going to have to gear 2.0 to have at least SOME instant gratification.
    (0)

  2. #2
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Denmo View Post
    Unfortunately, if SE wants to attract any new players, they're going to have to gear 2.0 to have at least SOME instant gratification.
    Card games.
    (4)

  3. #3
    Player
    Hirmu's Avatar
    Join Date
    Mar 2012
    Posts
    29
    Character
    Otus Hirmuinen
    World
    Phoenix
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Denmo View Post
    Unfortunately, if SE wants to attract any new players, they're going to have to gear 2.0 to have at least SOME instant gratification.
    There's a difference between catering to "instant gratification" -group and creating content in the game that can be done when you feel like it. In these kinds of threads the thought always comes up that there's this "casual group" that needs to be addressed or the game will fail and it'll have no players and will wither away and die.

    Of course the big money is there in the casual land, but it's also a place packed with competitors and a huge chance of hurting your company's reputation, not to mention the fact that your game will most likely die in 1-2 years. But not everyone has to go there, since there's also an ever growing mass of players who are sick of the spoonfeed-consept and want something different.

    Every business needs to differentiate it's product somehow and target a spesific group of customers. They don't need to aim for the maximal profit no matter what and I can very well see a place for FFXIV somewhere in the middle ground. It will never be as big as the casual MMOs and it doesn't have to be, just as long as it's not too hardcore.

    There's also the slippery slope of giving in to the whine. You can just look around this forum and see that someone always thinks the game is too unforgiving, the RNG is too dominant, they're upset that getting relic is too frustrating and whatnot. Of course some people have good points, I'm not saying that, but if you were to actually try to please everyone, you'd have another SW:TOR -case on your hands.

    I've rambled a bit, but my point is that many people will be pissed about the game no matter what, but the most important thing here is to make the game for someone, not everyone, and then stick to that vision. There's plenty of players out there for pretty much every type of game.
    (5)

  4. #4
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Quote Originally Posted by Denmo View Post
    Unfortunately, if SE wants to attract any new players, they're going to have to gear 2.0 to have at least SOME instant gratification.
    I don't see the issue with some instant gratification. As long as there's content for the hardcore players too.
    (0)