I saw it as more the fact that the developers went out of their way to make non-force users more appealing, because what everyone argued back when TOR was announced was that it would follow that silly tradition where the Jedi steal the show and everyone else would be fodder. Just like it is in the movies. Hence the combat superiority of ranged classes like the Trooper and the Smuggler; to get every tom, dick and harry that saw the movies to actually respect the classes, especially in the case of the Trooper due to how Stormtroopers and Clone Troopers were useless fodder in the movies.
There was no stopping this either way. The sith are just more appealing between their very pragmatic society, the power structure, the cool lightning and so on. That's really where the appeal of being the faction that have historically been bad guys in Star Wars kind of took over.One of the big issues i think BW found was Faction imbalance. They totally ignored the probability of a large segemnt of people gravitating to the Dark side. And did nothing via effects, cool moves, cool gear or ANYTHING to prevent, nor systems to fix, such an issue. They instead denied the issues, but its not easy to hide the difference.



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