Just to change some of what was said Yoshida is only the producer of 16.. so if you want to go by a general definition as per google...Producers find a publisher for the game, control the money and negotiate the contracts with people coming on board to help with development (suppliers). In larger companies, they hand over the day-to-day management of the game to a project manager. In smaller companies, they do the project management themselves. He has a director that he hand picked and a team he is confident in to get the job done. He still has to be way more hands on with FF14 personally unless proven otherwise.



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