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  1. #51
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    Murdering all the guards and NPCs in places like Ogrimaar makes me a selfish griefer? I didn't bother with those little outpost areas. Go big or go home if you're going to raid an enemy settlement :P

    The Booty Bay thing was more an issue with boredom when things were too slow.
    Yeah, it's not griefing. Creating conflict via PvP is a feature of WoW. Can it be annoying being on the receiving end? Absolutely, but the entire point of that being a thing is to incite conflict between players, sometimes even forcing them to group up to deal with a threat.
    (4)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  2. #52
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    The real mistake was on Blizzard's side by flagging the quest NPCs in the first place.
    A stupid mistake that every other MMO corrected over a decade ago. Blizzard claims they "listen". They dont.

    They never have.

    They never will.

    They are STILL stuck in a 2004 mindset . its past time they woke up and smelled what they are shovelling.

    2004 audiences and gameplay paradigms vs 2023 MODERN gaming are diametric opposites.

    Most, if not all, MODERN MMO's have been cognizant of one specific factor: the BIG money is in PVE. Very few, IF ANY, MMOs these days allow questgivers and vendors to be pvp flagged, as they are well aware that one or two selfish dolts have the capacity to drive customers away.

    Blizzard doesnt even HAVE PVP servers anymore, they have war mode instead..the pvp servers werent..because of the massive faction imbalances they never addressed or cared about.

    if Blizzard was, tomorrow, to abandon this garbage design, focus pvp in instances alone, do some serious work on the open world, theyd be surprised at the results..

    TBH what WOW needs is its own Calamity and a hard reset. What they have now is NOT working. If they had an ounce of sense, they'd close it down, restart with a new game engine , modern gameplay elements, a new and improved story taken from the boatload of content they obliterated.

    I wont go into detail as to how I know, but I am aware of one "test drive" MMO that experimented with the WOW systems..the massive backlash they received "We will NOT pay for a game that allows this" was reason enough to abandon this outdated, outmoded, primitive game design.

    The average gamer these days is in their 30's, as a consequence their BS tolerance is VERY short , they will not hesitate in slamming their wallets shut. MMOs cost a mint to make, bad word of mouth can kill it faster than Dalamud's fall.

    But then Blizzard always wanted world PvP to be a standard part of the game. They only added the Normal servers (which weren't even true PvE servers) because they knew they'd miss out on a lot of money from those who wanted a RPG but weren't interested in PvP.
    And yet , decades later, the fact that most PVE gamers dont give a rats hind leg for "wurld pee vee pee" STILL hasnt penetrated their thick skulls.

    Their expectation had been that players killing enemy quest givers would bring out players from the other faction to defend the NPCs and attack the enemy players. It seemed to work fairly well in Vanilla..
    Again, this is the 2004 mindset and approach. Out of date. Archaic. Backwards. This follows on with that idiotic "faction war" that they refuse to let go of "It was the basis of the original game" yeah and the Model T Ford was the basis of modern automobiles..............how many Model T Fords do we see on the roads now?

    Twenty years is a long time where the gaming industry is concerned. Time for the WOW devs to get their act together.
    (1)
    Last edited by VelKallor; 03-15-2023 at 10:55 AM.

  3. #53
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Midareyukki View Post
    GW2's WvW are kind of fun, though they also feel like you're just going with the herd half the time xD

    I do wonder, though, wouldn't they just be "more elaborate Frontlines?"
    Yup, they're quite literally server-wide Frontlines, and Frontlines as we know them are an unbalanceable zergfest dumpster fire that everyone only does because it's worth half a bar of XP even if you lose soooooo.....
    (0)
    Quote Originally Posted by Allegor View Post
    Can't increase healing requirements because "it'd stress the newbies"
    Can't increase dps options either because "it'd stress the newbies"
    so apparently the only option that doesn't "stress the newbies" is either pressing 1211111111, or do nothing at all.

  4. #54
    Player
    Zebraoracle's Avatar
    Join Date
    Sep 2022
    Posts
    832
    Character
    Zebra Rune
    World
    Gilgamesh
    Main Class
    Sage Lv 90
    Quote Originally Posted by Allegor View Post
    Yup, they're quite literally server-wide Frontlines, and Frontlines as we know them are an unbalanceable zergfest dumpster fire that everyone only does because it's worth half a bar of XP even if you lose soooooo.....
    I was actually talking about this a couple days ago to some friends. Frontlines are literally miniature WvWvW, for better or for worse, and it'd be really nice if they'd add different styles of frontlines to the game, such as capture the flag, ACTUAL defend the point (unlike what we have now), king of the hill, etc. Some of WoW's battlegrounds and Guild Wars 1's (ONE, not TWO) Jade Quarry, Fort Aspendwood, and Alliance Battles were so much fun and I wish we had access to those styles of modes here.
    (2)

  5. #55
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Zebraoracle View Post
    I was actually talking about this a couple days ago to some friends. Frontlines are literally miniature WvWvW, for better or for worse, and it'd be really nice if they'd add different styles of frontlines to the game, such as capture the flag, ACTUAL defend the point (unlike what we have now), king of the hill, etc. Some of WoW's battlegrounds and Guild Wars 1's (ONE, not TWO) Jade Quarry, Fort Aspendwood, and Alliance Battles were so much fun and I wish we had access to those styles of modes here.
    Yeah they just need to copy WoWs Battlegrounds. Frontlines is severely lacking and considering how its a very popular mode to queue for due to exp, I hope they can address this soon.
    (0)

  6. #56
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    I think CC is a pretty neat style, I like the payload-push thing and spammed it after it released but when it comes to BGs in general, FF is unfortunately really lacking.
    There's a ton of ideas out there, not just in WoW but also Rift or SW:TOR. I don't remember a lot from other games but there's definitely a lot of potential. Even Ragnarok Online PvP (WoE) would work: you have a team that defends a castle with a few different levels and a team that tries to take it and if they kill the crystam in the heart of the castle, they switch. In RO multiple teams could attack the same castle which was actually fair (mostly) since defending was A LOT easier than attacking and once the Emp was taken, every non-taking team got yeeted out of the castle and the taker team could now set up a defense.
    There's a lot of fun stuff you can with BG styles with a wide spectrum of being fairly "non-confrontational" to "carnage everywhere", from straightforward "kill people, lots of people" to strategic approaches, from small to large scale, from only using the player to using a wide array of things like siege machines and special buffs/ skillsets.
    (1)

  7. #57
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Zebraoracle View Post
    I was actually talking about this a couple days ago to some friends. Frontlines are literally miniature WvWvW, for better or for worse, and it'd be really nice if they'd add different styles of frontlines to the game, such as capture the flag, ACTUAL defend the point (unlike what we have now), king of the hill, etc. Some of WoW's battlegrounds and Guild Wars 1's (ONE, not TWO) Jade Quarry, Fort Aspendwood, and Alliance Battles were so much fun and I wish we had access to those styles of modes here.
    Decline of objective based PvP IMO started with FPS games. Back in the days of stuff like Unreal Tournament PvP FPS games regularly had multiple objective based game modes to play on and those objectives added depth to the match. Now pretty much all you see is shoot ppl till you die or win.
    (0)

  8. #58
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Zebraoracle View Post
    I was actually talking about this a couple days ago to some friends. Frontlines are literally miniature WvWvW, for better or for worse, and it'd be really nice if they'd add different styles of frontlines to the game, such as capture the flag, ACTUAL defend the point (unlike what we have now), king of the hill, etc. Some of WoW's battlegrounds and Guild Wars 1's (ONE, not TWO) Jade Quarry, Fort Aspendwood, and Alliance Battles were so much fun and I wish we had access to those styles of modes here.
    Crystalline Conflict has proven to be a HUGE success...probably much more than the devs expected... so Id definitely get behind this idea....with one specific condition. The chat system as it is has to stay, toxic players wont have the opportunity to vent their spleens, which in a way is as it should be.

    Provided it is instanced, provided it is kept OUT of the open world, Im all for it.
    (0)

  9. #59
    Player
    Y2K21's Avatar
    Join Date
    Feb 2021
    Posts
    399
    Character
    Stellan Djt-dolja
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by VelKallor View Post
    TBH what WOW needs is its own Calamity and a hard reset. What they have now is NOT working. If they had an ounce of sense, they'd close it down, restart with a new game engine , modern gameplay elements, a new and improved story taken from the boatload of content they obliterated.
    "WoW should hard reset like FF14 did with 2.0"

    And people really think that the devs should listen to GDs regardless of the game? Taking a twenty year old game and essentially rebooting would be a final nail in the coffin for a lot of players who have a lot of history to their characters.

    It would be like deciding to have another Calamity after Endwalker and resetting FF14.
    (0)
    Last edited by Y2K21; 03-15-2023 at 11:17 AM.

  10. #60
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    Taking a twenty year old game and essentially rebooting would be a final nail in the coffin for a lot of players who have a lot of history to their characters.
    I dont remember saying anything about characters. I said the world needs fixing. it does. The engine they use is old and wheezing, for gods sake they cant even manage a universal day night cycle. The game needs a hard reset with a new engine and a load of QoL systems they havent bothered with up until now.
    (0)

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