
Originally Posted by
Reinhardt_Azureheim
Living Dead since 6.1 is one of the best invulns, if anything.
I'm not sure why you were panicing with Walking Dead active, as every weaponskill [Hard Slash, Syphon Strike, Souleater, Bloodspiller, Quietus] and spell [Unmend, Unleash, Stalwart Soul] will heal you for 1500(!!) cure potency per target
You have a minimum of four GCDs (weaponskill or spell) to use for a total of 6000 cure potency, five for 7500 potency if you have a moderate amount of skillspeed and time your actions with the start of the effect. You will live 10/10 times if you keep attacking, unless your HP recovery is lowered from Weakness reducing your Strength for example.
Dying because you suddenly have no targets anymore is a fair trade-off, given all the benefits it has. Granted, the "out of combat" clause COULD be interesting, but it isn't a dealbreaker.
Living Dead is fixed and great, no changes required. Keep playing, you'll get used to it. One nuance of the invuln alone shouldn't deter you from using it in Deep Dungeons.