Page 1 of 6 1 2 3 ... LastLast
Results 1 to 10 of 71

Hybrid View

  1. #1
    Player
    Amh_Wilzuun's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    308
    Character
    Amh Wilzuun
    World
    Famfrit
    Main Class
    Monk Lv 100

    What island sanctuary doesn't get about games like Animal Crossing/Stardew Valley.

    I don't wanna hate on IS too much. I did quite like this content and it was a relaxing grind to fully max out my island. In fact I'm still working on getting all the rewards and getting all the rare animals. I will also commend this content for having really solid rewards in general with like 5 mounts, minions, good glam, etc.

    However when this content was first announced people got excited because of the idea of an animal crossing/stardew valley type experience within FFXIV.

    "Isn't that what island sanctuary basically is?" On the surface level yes, however what IS is missing is the endless repeatability that causes those games to rack up such long play times.

    The content currently is this: max out your structures and then do the workshop every week. So the problem is that maxing out your island feels like "completing" the content, even before you get all the rewards which doesn't take too long either. Meanwhile sim games almost never feel "completed" eventually you just stop playing them. I think the workshop was what they were trying to have be that repeatable gameplay loop but I don't think it's a very good system sadly. Without using outside resources it's extremely obtuse and inefficient unless you have an economics degree so everyone just copy pastes their workshop plan from discord, essentially making it braindead content. At that point they might as well have just made it a turn-in system where you are given a list of requests from clients for the week on what island goods they want.

    IS was never gonna have nearly the depth of a standalone game like AC or stardew, but with the content still being updated they can still fix this in the future. There's basically two routes to go with: the animal crossing or the stardew approach.

    The animal crossing approach: the less likely of the two. AC is so addicting because of the endless pursuit of cosmetically upgrading your village/island and your player home. However they decided not to make IS a personal housing system so this can't really work at this point. This requires a lot of furniture and decoration assets to be made, which would take a lot of work for side content without bringing over the existing housing system that already has these assets and then you'd spend a lot time beautifying your island. However AC also has a major gameplay loop of collecting fish, bugs, and fossils. I think they somewhat achieved this with the rare animals system actually but maybe they could go farther. Maybe an island treasure system could be cool. You also have the gameplay loop of befriending and collecting villagers which I don't really see them doing but hey it's possible with NPCs.
    (12)

  2. #2
    Player
    Amh_Wilzuun's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    308
    Character
    Amh Wilzuun
    World
    Famfrit
    Main Class
    Monk Lv 100
    The stardew valley approach: This is closer to what they actually went for but it was flawed. In stardew the main gameplay loop is: buy seeds/livestock > cultivate > sell your crops > earn money to buy more crops and livestock > repeat forever until your farm is an industrial marvel with newer equipment that automates the process (stardew has a lot of stuff besides this but this is the main loop). Basically the farming is really emphasized here but in FFXIV the farming isn't as important so it doesn't end up being the farming game within a game people expected.

    IS Farming is just how you get materials to make certain crafts for the main gameplay loop: the workshop. But as we already discussed, the workshop is braindead content so therefore the farming and livestock is braindead content as well. Currently I have turned off the feature for the mammets to watch over my crops and animals because I already have more than enough mats for the time being and it's just costing me currency per day. Imagine if in stardew valley you stopped watching over your farm and instead copied a list from discord every week. You'd quit the game. Most of your workshop crafts come from gathering anyway which never changes throughout the whole gameplay experiences except for occasionally unlocking new mats you can get with tools and flying

    The gameplay loop should have emphasized farming more. You gather materials on the island for farming usage and also for crafting recipes that make farming and gathering easier that you still unlock as you rank up. In stardew for example you eventually learn how to craft a watering can that can water multiple plots at once instead of just one plant. Imagine if in XIV you could unlock a sprinkler islecraft that means you don't have to water a certain area any more? Maybe you could craft tools that make gathering more efficient, like harvesting multiple nearby nodes at once. They somewhat got this with unlocking the ability to have mammets gather and farm for you which could work here as well. And then the crops are what you sell to get currency and rewards which you earn more of each week as your farming/livestock management gets better. Tear down those discord workshops and replace them with more farming plots and farming buildings! You could even earn gil from this if they wanted a self contained player economy like the firmament has where you can gather and sell sky materials.

    It might be too late at this point but I would love for this content to be more replayable and addictive like the games it took inspiration from rather a discord simulator!


    EDIT AS OF 3/31 LL: looks like they are adding outdoor furnishings. This is a great future to go with the ability to visit your friend’s islands and this amount of customization will definitely make people want to fiddle with their island more. Maybe they are taking the “animal crossing” route here?
    (15)
    Last edited by Amh_Wilzuun; 03-31-2023 at 11:18 PM.

  3. #3
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Yeah. I think they definitely missed the mark when it came to recreating what made Stardew Valley/Harvest Moon/etc and Animal Crossing enjoyable. It's not the worst piece of content in the game, but I don't engage with it much nowadays, even after they added more animals and ranks. It's missing that special something.
    (11)

  4. #4
    Player
    Amh_Wilzuun's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    308
    Character
    Amh Wilzuun
    World
    Famfrit
    Main Class
    Monk Lv 100
    It just really needs that extra special something to keep you coming back if it's a replacement for previous content that was more replayable like bozja and eureka
    (7)

  5. #5
    Player R041's Avatar
    Join Date
    Mar 2019
    Posts
    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    It's mostly just kinda telling that their Game Designers don't really know how to make any content that's actually rewarding and repeatable, even when they try to copy another game's formula. That's not a good thing when they're supposed to be in charge of an MMO.. Everything they do now just screams "We only know limited vertical progression". Everywhere.

    Like how does an MMO have a weaker game-loop than most Single Player games? It's wild.
    (24)
    Last edited by R041; 03-09-2023 at 04:42 AM.

  6. #6
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    It was never a Replacement for Exploration Zones.., We just were never getting one this expansion.., <Repeated Reasons here>

    But yes, the Islands could of had a part of it that was a nice Lil thing to do and repeat.., rather than what it is today..,
    a Expect those much more informed or Tech Savvy to make a bot or board/graph for you to follow.., or quite literally Take the listing from someone else on reddit. <which isn't a bad thing, but it does take a bit of the fun of solving the situation yourself. but not everyone has the time for that. or the patience when other content provides them something more specific to their Moments interest.
    (1)

  7. #7
    Player
    Greyhawk's Avatar
    Join Date
    Aug 2013
    Posts
    670
    Character
    Coven Whitewolf
    World
    Hyperion
    Main Class
    Sage Lv 100
    Why is it people are expecting so much out of I.S. when SquareEnix literally stated:



    It's obvious they are going to add something like things you can buy from the vendors there. There's no reason to expect anything else. There's no reason to expect more out of it than what they said.

    Some of you want the moon, and you were told you can't get anything more than a rock.
    Now you are talking about "what they can save or fix" it.

    No, blood still isn't coming out of the turnip.
    (9)

  8. #8
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,452
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Greyhawk View Post
    Why is it people are expecting so much out of I.S. when SquareEnix literally stated:



    It's obvious they are going to add something like things you can buy from the vendors there. There's no reason to expect anything else. There's no reason to expect more out of it than what they said.

    Some of you want the moon, and you were told you can't get anything more than a rock.
    Now you are talking about "what they can save or fix" it.

    No, blood still isn't coming out of the turnip.
    They should have said that about all of Endwalker.
    (3)

  9. #9
    Player NekoMataMata's Avatar
    Join Date
    May 2022
    Posts
    1,849
    Character
    Feline Good
    World
    Halicarnassus
    Main Class
    Paladin Lv 50
    Quote Originally Posted by Greyhawk View Post
    Why is it people are expecting so much out of I.S. when SquareEnix literally stated:



    It's obvious they are going to add something like things you can buy from the vendors there. There's no reason to expect anything else. There's no reason to expect more out of it than what they said.

    Some of you want the moon, and you were told you can't get anything more than a rock.
    Now you are talking about "what they can save or fix" it.

    No, blood still isn't coming out of the turnip.
    I appreciate that they communicate these things to us, but lately it feels like they've been saying that about everything.

    They told us relics were going to be like ARR while also telling us prior to the latest patch not to expect too much from them. Which is it?

    And how long can we be expected to accept that as an answer before it just turns into an excuse that they use before they release before every piece of content?
    (5)

  10. #10
    Player
    Greyhawk's Avatar
    Join Date
    Aug 2013
    Posts
    670
    Character
    Coven Whitewolf
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by NekoMataMata View Post
    I appreciate that they communicate these things to us, but lately it feels like they've been saying that about everything.

    They told us relics were going to be like ARR while also telling us prior to the latest patch not to expect too much from them. Which is it?

    And how long can we be expected to accept that as an answer before it just turns into an excuse that they use before they release before every piece of content?
    I can't speak for the continuation of relics - I stopped caring about them during Bozja, so I stopped doing them. I missed the last Live Letter to see anything about the relic continuation specifics, and that's another thread entirely really.

    I'm glad I did stop because I absolutely cannot stand the Manderville quest. It's at a point where I have to start the next section up in Foundation, and it's actually a quest I won't ever touch. But, I'm okay with that, even though I will miss out on the relics, I hate that questline even more. But I know what to expect of it, and what I'm missing out on. Just like those complaining about I.S. They knew it wasn't some elaborate thing, and were given exactly what to expect.

    What have they applied this to, to mean 'everything'? I haven't seen anything along those lines other than SE development extending their releases by two additional weeks. That doesn't mean 'don't expect too much', that's just not getting content two weeks earlier. I do however recognize that some of the QoL things that were brought in can fall into that category - portraits, fashion accessory overload, even the Online Store and SE Store with items not being great quality and paying absurd amounts of money for trash. But, that's the culture. They don't base anything off Western audience for QoL, so there's that. There are also doomsayers on these forums that just portray doom and gloom - it's in every game. SWTOR has been dead for eight years now according to some on the forums, yet they have actually increased subs and that community is just as active as it was in beta. And, it's older than this game. So I don't get my 'news' from this forum, or even reddit because people just lay out foundations for doom and gloom. I can pick out at least two topics on the General Discussion right now that promote that. Okay, that is all well and good - but opinion vs. reality is overlooked often, and most act like some kind of gaming influence show host.
    (0)
    Last edited by Greyhawk; 03-10-2023 at 02:14 AM.

Page 1 of 6 1 2 3 ... LastLast