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  1. #11
    Player
    bmblair's Avatar
    Join Date
    Dec 2014
    Posts
    5
    Character
    Vigil Demarco
    World
    Faerie
    Main Class
    Marauder Lv 90

    Agreed

    I almost never post in the forums, but this issue has me tilted off the face of the planet. To preface this: I don't mind dying and having to start over due to carelessness on my part, but the first 20 floors feel awful to get through if I'm already being punished by losing hours of progress.

    You don't have your full kit, so your damage is heavily neutered depending on your class. Since you do less damage adds take long as hell to clear. Most 20+ floors I'm done with the boss with about 15-19 minutes to spare. floors 10 and 20, I'm finishing with 9 to less than 5. They just have way too much HP for your kit and pomander stock (none at the beginning).

    There's also the issue of respawn rates. I've spent almost 10 minutes in one room alone trying to clear out patrols and the 3 original enemies in them. Respawn rates are 1 minute in the first 30 floors, and after that it's around 30 minutes for respawn. So you can get trapped in a single room just trying to clear out mobs because they're spawning in as fast as you kill them. Just set it to like 5-10 minutes or just standardize it at 30. Makes no sense to me why it's like this.

    You can also just get horrible RNG on lower floors sometimes. I just had one on floor 6 where I barely had any pomanders, got stuck in between two rooms, one was a dead end with 3 behemoths, the other room had a dreadbeast in it, it was also a no ability floor, so my already low damage is effectively halved. So I can't escape the meteor from the behemoth since there's one in the hall casting it, and 2 more behind me, a dread beast on the other side, and my dps is forcibly cut too low to be able to just kill it before it casts. Admittedly, this is bad RNG that can exist in any of the 3 deep dungeons.

    I'm a fan of the more lethal adds even on low floors, but if it means I'm going to be starting over from floor 1 over and over, please either nerf the adds HP, reduce the Aetherpool sync down, or give us a full kit, SOMETHING, because it feels awful having to do those 20 floors each time. Even in a group.
    (5)

  2. #12
    Player
    OlafQuintessa's Avatar
    Join Date
    Jul 2017
    Posts
    45
    Character
    Olaf Quintessa
    World
    Kujata
    Main Class
    Gladiator Lv 80
    I don't really understand why they left solo as an option. Going in with zero aetherpool means the mobs take too long to kill and respawn too quickly. The chest drops are measly so there's little to help (HoH was much more generous). Potd seemed to have a fairly straightforward 1-20 then felt harder from 20-30, but it doesn't seem to work that way with EO. Many tries with various classes and nowhere near floor 10 yet. Seems like a waste of time to try and solo.
    (0)

  3. #13
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    446
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by OlafQuintessa View Post
    I don't really understand why they left solo as an option. Going in with zero aetherpool means the mobs take too long to kill and respawn too quickly. The chest drops are measly so there's little to help (HoH was much more generous). Potd seemed to have a fairly straightforward 1-20 then felt harder from 20-30, but it doesn't seem to work that way with EO. Many tries with various classes and nowhere near floor 10 yet. Seems like a waste of time to try and solo.
    Have you tried actually just getting Aetherpool through parties before attempting solo? Around 70/70 should be enough to start attempting
    (1)

  4. #14
    Player
    OlafQuintessa's Avatar
    Join Date
    Jul 2017
    Posts
    45
    Character
    Olaf Quintessa
    World
    Kujata
    Main Class
    Gladiator Lv 80
    Yes this is an option for sure. I'm just often playing when the server's quiet, so I wanted to jump in solo without having to try and find people. 70 aetherpool doesn't take long to get does it? XD
    (0)

  5. #15
    Player
    kidknee's Avatar
    Join Date
    Jul 2021
    Posts
    46
    Character
    Doomsayer Kikoo
    World
    Tonberry
    Main Class
    Thaumaturge Lv 100
    My first 1-10 was with gunbreaker. You cant do with dps without aetherpool and regen potions.
    (0)

  6. #16
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    I remember I tried EO 1-10 solo on Reaper right off the bat. Barely got to the boss, and then died to its general damage(auto attacks).

    The first couple of floorsets are definitely over tuned compared to PoTD and HoH, and I say this as someone who ran those right off the bat when they first came out.

    Of course, when PoTD first came out, Deep Dungeons were brand new, and it only went to 50 and the Aetherpool only went to 30/30. But the older potions had very low cooldowns. Like a standard potion HQ has a 25 second cooldown or something like that, and you could Cross-Class Cure/Physic etc.

    EO is very weird to me. Steel pomanders feel nearly useless. They don't even stop most AOEs from killing you if you get clipped. Dread monsters also feel somewhat ham fisted (and their reward buff is barely noticeable). I like the addition of the floor 99 boss, but I don't like how punishing the dungeon is overall. It's especially punishing for melees. A lot of things, especially later, either need Silence or have such a big AOE you might as well run away from it right after engaging. Why bring anything other than ranged, raisers, and tanks? heh.
    (2)

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