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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,044
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Knot_D View Post
    It's not overlook, it's very intentional to make completionism people do stuff for a long time (or stay subbed) IMO. Those who tried to get achievement in shortcut won't get it easily.
    This too. As long as the ludicrously high achievements are just there for completionism's sake and have no rewards, I don't care if they're set unrealistically high.

    The best mindset in this game is to drop the idea of completing all the achievements. They're not there to be achieved, they're there so the person who already achieved it can keep counting onwards to a theoretical next goal.

    In that case it's probably better for the number to be unreasonably high, to save them from having to invent yet another target number when a substantial number of people reach the long one.
    (1)

  2. #2
    Player
    Malakii's Avatar
    Join Date
    Mar 2011
    Location
    L.L.
    Posts
    295
    Character
    Damien Omega
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Iscah View Post
    This too. As long as the ludicrously high achievements are just there for completionism's sake and have no rewards, I don't care if they're set unrealistically high.
    I mean this just sounds like someone who doesn't care about achievements in general and doesn't do them. You don't care if they are set unrealistically high achievements and when someone completes these insane challenges you want them to not have any rewards for doing so. At least we both agree that some of the achievements are ludicrously high, but none of them are unrealistic just poorly implemented.

    Quote Originally Posted by Iscah View Post
    The best mindset in this game is to drop the idea of completing all the achievements. They're not there to be achieved, they're there so the person who already achieved it can keep counting onwards to a theoretical next goal.

    In that case it's probably better for the number to be unreasonably high, to save them from having to invent yet another target number when a substantial number of people reach the long one.
    They are there to be achieved with time and effort. That's the whole point of achievements. If achievements seemed like they couldn't be achieved then people wouldn't do them. Nowhere am I arguing that any of these achievements can't be done. I know they can. I know that some have already completed all achievements for prior patches and probably will do so with time after this patch. They are going to create new content with patches so new achievements come in. There is always a new goal and they are always going to create new achievements because it is a live game that is constantly being updated. I disagree it's not better for them to be high just for the sake of being high to stop them from adding in another number. They should use logic to determine a lifetime goal and when people complete that lifetime goal then they don't have to worry about that one anymore and SE shouldn't create a new number just for the hell of it. The player has already engaged with that content more than enough. Creating a new mole hill after a lifetime goal has been achieved is diminishing a lot of the players that do actually do achievements. A lot of people were upset cause they grinded nonstop for 10,000 cursed hoards and almost made it, to just to get slapped in the face with another 10,0000. Is this impossible, no? Is it unreasonable, yes, IMO. That is what the topic is about. Is what SE is asking reasonable? Should they continue to make achievements with these high numbers? Are these monotonous grind fest achievements what you want to keep seeing in the future? It is personally not what I want to see, but my opinion is no more valid than your as a paying sub. So I will just leave it be.
    (5)
    Last edited by Malakii; 03-10-2023 at 02:35 PM.

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,044
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Malakii View Post
    I mean this just sounds like someone who doesn't care about achievements in general and doesn't do them. You don't care if they are set unrealistically high achievements and when someone completes these insane challenges you want them to not have any rewards for doing so. At least we both agree that some of the achievements are ludicrously high, but none of them are unrealistic just poorly implemented.
    The game's philosophy towards rewarding achievements seems to be "create a fairly high target for rewards, and a phenomenally high target for people who want to sink hundreds of hours into achievements for the same of achievements".

    I will do achievements if they get me a thing that I want. But I don't want the game to keep putting ever-higher reward targets for things that, as you pointed out, are so high a bar that very few people have bothered to reach them.

    I could achieve those high targets with time and effort, but I would not feel like I had spent my time well.
    (3)

  4. #4
    Player
    Malakii's Avatar
    Join Date
    Mar 2011
    Location
    L.L.
    Posts
    295
    Character
    Damien Omega
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Iscah View Post
    The game's philosophy towards rewarding achievements seems to be "create a fairly high target for rewards, and a phenomenally high target for people who want to sink hundreds of hours into achievements for the same of achievements".

    I will do achievements if they get me a thing that I want. But I don't want the game to keep putting ever-higher reward targets for things that, as you pointed out, are so high a bar that very few people have bothered to reach them.

    I could achieve those high targets with time and effort, but I would not feel like I had spent my time well.
    Agreed, which is why I am hoping for a change.
    (0)