Cant say much about SB patch cycle I started playing the game back in the fall of 2021 when endwalker was being announce to come out in December but from what I seen so far with endwalker patch cycle if they are going to do every 4 months they will drop a patch then these patches need more content to hold players over during this that time till next drop.
Last edited by Escence; 03-09-2023 at 02:23 AM.
Not sure if its you or others who are missing one thing. The patches are farther apart. People claim, oh its a few extra days no big deal. But the closer together patches are the easier it is to hide less content. A player might be like, Patch X was boring but finished up and played something else and bamn new patch. Or maybe the patch cycle was already a little thin to begin with. Then the re-skinning of content on top. Which I am actually fine with. If it fluffs out a patch. Like hey we designed something new "Eureka" and we put in a reskin of PoTD.
This is a good point. Late last year when a lot of people (mainly content creators) were complaining about burnout was around the time we would've had a live letter 2 weeks before the release of the next patch. Instead, we were still multiple weeks out BEFORE the live letter being 2 weeks before the patch. Having similar amounts of content stretched for a longer period of time does have an impact (We went from 3.5 months per patch in ShB to now 4.5 months between 6.2 and 6.3)Not sure if its you or others who are missing one thing. The patches are farther apart. People claim, oh its a few extra days no big deal. But the closer together patches are the easier it is to hide less content. A player might be like, Patch X was boring but finished up and played something else and bamn new patch. Or maybe the patch cycle was already a little thin to begin with. Then the re-skinning of content on top. Which I am actually fine with. If it fluffs out a patch. Like hey we designed something new "Eureka" and we put in a reskin of PoTD.
Yeah, the delay between...well, anything is really being felt right now, and they are doing very little to actually fill the gaps since a lot of what they release has very little, if any longevity. Content longevity in an MMO is essential, and SE has struggled with this for years in FF XIV. It's sort of coming to a head in EW.Not sure if its you or others who are missing one thing. The patches are farther apart. People claim, oh its a few extra days no big deal. But the closer together patches are the easier it is to hide less content. A player might be like, Patch X was boring but finished up and played something else and bamn new patch. Or maybe the patch cycle was already a little thin to begin with. Then the re-skinning of content on top. Which I am actually fine with. If it fluffs out a patch. Like hey we designed something new "Eureka" and we put in a reskin of PoTD.
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