He wasnt fired. He left after ten years. Hardly news.If NFTs and firing their CEO say anything--listening is beyond their comprehension XD
He wasnt fired. He left after ten years. Hardly news.If NFTs and firing their CEO say anything--listening is beyond their comprehension XD
Except he has been saying this for years. Long before Endwalker. It isnt a bad sign at all, frankly, I applaud his stance. Burnout is a thing you know.It doesn't help that Yoshi-P himself is encouraging people to play other games. I was actually shocked, and it's usually a bad sign when a producer of a game is encouraging you to play other games
You have to be very confident in your game to tell players to go and try other games too in their free time and I think that confidence is misplaced.It doesn't help that Yoshi-P himself is encouraging people to play other games. I was actually shocked, and it's usually a bad sign when a producer of a game is encouraging you to play other games. In most cases developers will try to keep you occupied with their game so they can get the revenue from it, but this? It's gonna bite back really hard.
Yoshida seems convinced that players will fill up on fast food content for a few weeks, go find another game to entertain them for the following downtime, then come rushing back excitedly when the next patch comes out. What will really happen is players will try other games, find some really good ones they can invest their time into ...and laugh at the idea of dropping their new hobby for PotD reskins, 5 minutes a day doing lopporit chores and more tome farm. It's ridiculous when you think about it, this is the content they expect will drag players back from their other games they were encouraged to try. Endwalkers initial success really went to their head.
Quitting FF14 was the best decision I made. I'm still here checking the forums for my daily entertainment, but I've been having a blast with other games and I wouldn't touch 6.35 with a ten foot pole.
15 mins for endgame content is pretty bad no matter how u slice it. Its grim for anyone that wants to remain an active player that isnt interested in repeating old content. Especially when these patch cycles arent getting any shorter.
Death Is Only The Beginning....
Uh, well, sure. That's a fancy way of putting it, but I'm fairly sure Endwalker has retained players better than any expansion before.You have to be very confident in your game to tell players to go and try other games too in their free time and I think that confidence is misplaced.
Yoshida seems convinced that players will fill up on fast food content for a few weeks, go find another game to entertain them for the following downtime, then come rushing back excitedly when the next patch comes out. What will really happen is players will try other games, find some really good ones they can invest their time into ...and laugh at the idea of dropping their new hobby for PotD reskins, 5 minutes a day doing lopporit chores and more tome farm. It's ridiculous when you think about it, this is the content they expect will drag players back from their other games they were encouraged to try. Endwalkers initial success really went to their head.
Quitting FF14 was the best decision I made. I'm still here checking the forums for my daily entertainment, but I've been having a blast with other games and I wouldn't touch 6.35 with a ten foot pole.
Fifteen minutes? I spent hours last night getting my first Splendourous tool, its beautiful. 620, nice glow with a VERY nice passive, I will be ages getting the rest.l Havent even started on tribes yet, will do the Manderville wep at my own speed, i am running an FC with submarine and airships ( a lot of work in those ). still need to do my B rank hunts, then theres the Saucer as I am working on the dirigible..I got loads to do.15 mins for endgame content is pretty bad no matter how u slice it. Its grim for anyone that wants to remain an active player that isnt interested in repeating old content. Especially when these patch cycles arent getting any shorter.
Edit: hit the damned post limit: my endgame and yours are very very different, if combat content is all you think qualifies as "endgame", thats A YOU problem.
Endgame is whatever I want it to be.
Last edited by VelKallor; 03-08-2023 at 10:38 AM.
This right here. And quite frankly the reputational damage the game will suffer from being this dull and casual is that it's an MMO for babies. FFXIV, the MMO for babies and weebs. We are already thought as one of these elements, but the other is about to spread like wildfire from people who have become disillusioned and migrate to other games.You have to be very confident in your game to tell players to go and try other games too in their free time and I think that confidence is misplaced.
Yoshida seems convinced that players will fill up on fast food content for a few weeks, go find another game to entertain them for the following downtime, then come rushing back excitedly when the next patch comes out. What will really happen is players will try other games, find some really good ones they can invest their time into ...and laugh at the idea of dropping their new hobby for PotD reskins, 5 minutes a day doing lopporit chores and more tome farm. It's ridiculous when you think about it, this is the content they expect will drag players back from their other games they were encouraged to try. Endwalkers initial success really went to their head.
Quitting FF14 was the best decision I made. I'm still here checking the forums for my daily entertainment, but I've been having a blast with other games and I wouldn't touch 6.35 with a ten foot pole.
The boat is hitting an iceberg, and people are still thinking the ship can't sink but it can. Honestly right now, as it tries to set itself up for another 10 years, should be a moment of urgency, not of coasting.
This is true, but why cant there be a grind right now, We had Diadem, Eureka, Bozja and we able to bash out heads against it for months if we wanted to, its a easy fix to keep the "grind" community happy. To fully scratch that side of the content feels off. I'm not saying add mandatory grinds, but it should be offered. I greatly enjoyed Bozja and got every single achievement in it, EW has no such things. we got an "variant dungeon" that will take you 2-3hours to get your mount and bail, the ex version has to be done 25 times to get a reskin mount, that's a treadmill not even I'm willing to do.To be fair, there are a lot more players now than there used to be. And all those players joined in different expansions and liked different expansions’ content best. So they all have different opinions. No matter who SE listens to, they can’t win. If they satisfy 33%, the other two 33% with a different two opinions are upset. SE has to make a decision ultimately.
Skipping the adventure map was imo a really bad move, that map greatly helped the content drought. You cant just take away one thing and tell them "yea no, we do island sanctuary, you will have 1 more BI-WEEKLY that you will cap out in 2 weeks"
I am not saying relic has to be the grind either, just add something I can bite into. I have done the 2000 mentor roulettes for a mount before, i enjoy coming home from work and do some mindless grind sometimes if anyone thinks less of that so be it.
So you're paying a monthly sub, and logging in every once in a while just to have access to these forums? But you've 'quit'? Wow, you're certainly sticking it to SE with that. I..wow.You have to be very confident in your game to tell players to go and try other games too in their free time and I think that confidence is misplaced.
Yoshida seems convinced that players will fill up on fast food content for a few weeks, go find another game to entertain them for the following downtime, then come rushing back excitedly when the next patch comes out. What will really happen is players will try other games, find some really good ones they can invest their time into ...and laugh at the idea of dropping their new hobby for PotD reskins, 5 minutes a day doing lopporit chores and more tome farm. It's ridiculous when you think about it, this is the content they expect will drag players back from their other games they were encouraged to try. Endwalkers initial success really went to their head.
Quitting FF14 was the best decision I made. I'm still here checking the forums for my daily entertainment, but I've been having a blast with other games and I wouldn't touch 6.35 with a ten foot pole.
I think it just has to do with them not wanting to give you something like "clear nier 12 times" or something. And they don't have a Bozja to outsource it to now because they dedicated that time to Island Sanctuaries. Whatever your opinion is on that content, it's pretty clear to me (at least) that IS are the Bozja/Eureka stand-in, and I guess they didn't think of a way they could tie the relic activities into that in a way that was actually engaging, lol.This is true, but why cant there be a grind right now, We had Diadem, Eureka, Bozja and we able to bash out heads against it for months if we wanted to, its a easy fix to keep the "grind" community happy. To fully scratch that side of the content feels off. I'm not saying add mandatory grinds, but it should be offered. I greatly enjoyed Bozja and got every single achievement in it, EW has no such things. we got an "variant dungeon" that will take you 2-3hours to get your mount and bail, the ex version has to be done 25 times to get a reskin mount, that's a treadmill not even I'm willing to do.
Skipping the adventure map was imo a really bad move, that map greatly helped the content drought. You cant just take away one thing and tell them "yea no, we do island sanctuary, you will have 1 more BI-WEEKLY that you will cap out in 2 weeks"
I am not saying relic has to be the grind either, just add something I can bite into. I have done the 2000 mentor roulettes for a mount before, i enjoy coming home from work and do some mindless grind sometimes if anyone thinks less of that so be it.
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