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  1. #21
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,696
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Hafu View Post
    There's no matchmaking for higher floor sets because people weren't using it for that even when it's there in POTD. Queues for anything beyond the floor 60 boss in groups starting from floor 51 is dead as a door nail, and the same fate would be in store for this after the initial novelty passes.

    All making it 200 floors would accomplish is making challenge runs to the top floor significantly more tedious, while not really making the mid point of the dungeon all that more accessible anyway to automated group formations.
    I can't speak for other Datacenters but Aether queues from 61-100 were fine years after PotD's relevancy. Were they longer? Absolutely. Just not unbearable so if you were queuing during the day. With all that said, the issue is on the dev team not incentivizing the higher floors nearly enough. Lower the EXP gains at 51-60 and have it steadily climb throughout each set of floors instead of being a lump sum and you'd all but guarantee those queues would remain lively.

    As for the challenge aspect. Just have it begin at 101 instead of 51. Practically everyone who wants to climb all the way hated the earlier floors because they were ridiculously easy at 99 Aetherpool. Both purposed changes solves each problem. The general playerbase gets a full set of floors to explore while the challenge seekers start on the more challenging floors. Everyone is happy.
    (3)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. 03-09-2023 03:35 AM

  3. #22
    Player
    Amarande's Avatar
    Join Date
    Nov 2014
    Posts
    277
    Character
    Miyako Aikawa
    World
    Goblin
    Main Class
    Black Mage Lv 100
    Yeah, the ability to start at 101 would solve a lot of things.

    Hell, even extending matchmade up to 120 or maybe even 150 (reserving the best Accursed Hoard bracket for fixed parties still) might be feasible, although queue times would probably be too long to make it worthwhile - and honestly, I'm not sure extending automatic queuing to more content in XIV - or really even any game at this point - is the way. It makes gaming more convenient but far less enjoyable in the long run, as but a single path is open to the random PUG group, that of false worship ... er, simply treating the event as a mere group task to be efficiently completed and moved on from, like any other job. A path which leads to enervation and death (at least, that of the enjoyability of the content concerned ...).

    Honestly, POTD does not really show teeth until the last quartile, especially 180+. You can go in with a group that has never been past 100 and as long as everyone is paying reasonable attention (and no one DCs, which honestly is the other problem with POTD's length, because Deep Dungeons are absolutely awful when it comes to handling DCs since Solo players are treated as having wiped and even in a group it habitually desyncs the run resulting in, at best, being able to finish the present floor set only before savefile issues prevent going further), you should be able to at least reach the 180 boss on that first run. Maybe not beat it (especially with the final phase transition being the kind of finicky stuff SE mainly left behind after HW and is IMO honestly more akin to the type of phase transition more often seen in WoW), but at least get there.
    (1)

  4. #23
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    1,020
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by MaxWinter View Post
    Looking forward to trying out with the matched party, wonder if NPC aid for the fixed party in this one and the other two deep dungeons in the future. I am more of a casual player. I do not do extreme content. It would be fun to do the fixed party with NPCs.
    I don’t see how they could add npc support as these dungeons involve strategy with the use and management of potions (we once wiped on HoH floor 99 because the tank got nervous and burned all the potions on lesser mobs), stuns and interrupts, dealing with traps and mobs. Time management can also be an issue. At high levels, the difficulty level changes, there are more mobs, some walk around in groups, some have special mechanics and you either want to avoid them or approach them at a specific time, in a specific way and/or at a specific location or you can be one shotted, even from afar. They are not dungeons where you can just go in, pull wall to wall and wipe everything. You wouldn’t want Thancred rushing to a Gorilla at the wrong time and pulling 3 chimeras and a few worms in the process. Btw, the new dungeon quickly goes up in difficulty after lvl 30. I encourage you to use PF.

    On another topic, I’d love the ability to start PotD at lvl 101. 150 levels is a lot and 51-100 are a snoozefest at 99/99 aetherpool. As the previous poster said, DC is a nightmare to deal with and a constant fear. Being kicked out from the dungeon for a second disconnect that puts you back on the loading screen and having to go back to 1 when you are at lvl 100+ is discouraging. If at least we could get back in at the same spot if the reconnect happens almost immediately. Even if death by mob likely awaits me because I dc‘d at the wrong spot I’d take it. A chance is better than no chance.
    (0)
    Last edited by Toutatis; 03-09-2023 at 05:07 AM.

  5. #24
    Player
    Hopebot's Avatar
    Join Date
    Nov 2021
    Posts
    31
    Character
    Hopebot Sourcream
    World
    Gilgamesh
    Main Class
    Machinist Lv 100
    To be Honest with this specifically. I wouldn't mind a fixed NPC party from at least 1-10, (if you are doing it through the group version), The first 10 floors solo are easy but as a dps with no heals, the first boss still isn't possible without the HoT potion, (It might be different for other dps, but for those without large heals, I don't think you can do it. Even with strength/steel and vuln, I could only manage a little under half boss hp playing perfectly.
    (0)

  6. #25
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Guy Friedman
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    Quote Originally Posted by Soge01 View Post
    Then its kind of a waste to even give non fixed party players 30 floors. That can be soloed if its the easiest part of the 100 floor grind.



    Just copy and paste the dungeons. Harder version for fixed party and casual version for non fixed party.

    I'm personally not lazy, but it just feels better doing content like this for myself with random party members. xD



    This is basically all I want. Make it like palace of the dead. Because as it is right now, Eureka Othros is kind of dead to me. :<
    To me once I have to go into a party finder the content is dead. I know a lot of people don't have an issue with that, but I do.
    (2)

  7. #26
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,835
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Pictomancer Lv 100
    They should have made it 31 to 60 party matching and 61 plus fixed party.
    (1)

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