Anima went too far towards 11 on the grind front, it’s still better than this garbage but I’m glad launch anima doesn’t exist anymore
I honestly stopped mid-Bozja, then completely ignored everything once it hit Manderville, as I really cannot stand that part of the game. I didn't mind the previous relics so much as they were really more along the lines of the story. How they branch off to some representation of... God I don't know what, just doesn't make sense to me and frankly turns the entire thing bitter for me.
Well I'm glad is simple, quick an easy
lmfao at this point might as well make the relics buyable with gil jfc
please bring back exploratory zones, this is boring as hell
Honestly I’d trade variant /criterion for my exploratory content 4.0 back, leave the relic out of it if people are gonna complain about eureka
The new deep dungeon is just allagen themed HOH and variant is a bust, PVE content in EW has been garbage
I mean HOH actually tried some new stuff over POTD, allagen HOH is literally just a repaint of HOH on a mechanics perspective
I disagree the super dosed up enemies you find are way more interesting than the little animal friend in HoH and all the new pomanders do let you tackle the place differently to HoH like the dreadnaught being succubus and manticore in one
the "trust" pomanders are neat too
same skeleton but different execution
I think we should complain about its difficulty level some more. I'm curious if the next relic will just drop in our inventories next time. They have to respect our time TBH... No one has time to play rpgs anymore. Instead they buy them and complain about them until they become this shell of a former game.
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