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  1. #411
    Player
    Lak14's Avatar
    Join Date
    Dec 2022
    Posts
    86
    Character
    Howard Alt-eisen
    World
    Tonberry
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Saraide View Post
    A goal of relics is to have a casual alternative to savage weapons.
    casual player don't care about weapon stats, they just want glowing weapons without any effort.
    (3)

  2. #412
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Yes behind because savage is harder, not behind because a relic is worth one day of roulettes, one day of roulettes isn’t even worth an extreme level weapon
    And so it’s behind. Go get your savage weapons if you want your “more difficult” content. Then the relics shouldn’t bother you
    (3)

  3. #413
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,042
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lak14 View Post
    casual player don't care about weapon stats, they just want glowing weapons without any effort.
    Tons of casual players buy crafted gear when it launches. They do care about ilvl.
    (1)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  4. #414
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,372
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kolaina View Post
    And so it’s behind. Go get your savage weapons if you want your “more difficult” content. Then the relics shouldn’t bother you
    Somehow “relics are worth more than a day of roulettes” just goes in one ear and out the other ear for you doesn’t it
    (11)

  5. #415
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Saraide View Post
    Tons of casual players buy crafted gear when it launches. They do care about ilvl.
    It has the added benefit of being a future investment, too. A patch or so down the line, it becomes upgradeable for free (and by free I mean via tomestones). I never used to bother, but when I learned about that, it became a must for my alt jobs.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #416
    Player Kolaina's Avatar
    Join Date
    Sep 2013
    Posts
    1,070
    Character
    Hazy Dreams
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Supersnow845 View Post
    Somehow “relics are worth more than a day of roulettes” just goes in one ear and out the other ear for you doesn’t it
    Oh big insult. I read you and I didn’t care. You are complaining something is too easy. I suggested you go take on the harder challenge if you’re so bothered.

    1500 tomes. Cry more
    (2)

  7. #417
    Player
    Lak14's Avatar
    Join Date
    Dec 2022
    Posts
    86
    Character
    Howard Alt-eisen
    World
    Tonberry
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Saraide View Post
    Tons of casual players buy crafted gear when it launches. They do care about ilvl.

    they still don't, they buy crafted gear just for glamour.
    (2)

  8. #418
    Player
    kevin_satron's Avatar
    Join Date
    Apr 2021
    Location
    Gridania
    Posts
    313
    Character
    Kevin Satron
    World
    Typhon
    Main Class
    White Mage Lv 100
    Reasons they made it easier to grind
    1. They're lazy
    2. It requires you to do Manderville questline, that itself can take quite sometime if u havent unlock it. So it also count as "grind"
    3. For casual players

    Here's my suggestion

    For ilv 630 (or any relic that are -5 ilv from savage weapon), you can keep it with current tomestone grind. You can get glowing and dyeable weapon. And then, there should be an option to upgrade it to ilv 635 (same ilv as savage). You can adjust the weapon stats and have 5 materia slot. And the option to upgrade is that, you have to grind it like previous expansions, like fates, old dungeon, old raids, etc. And you dont have to do the optional one to go to the next phase.
    (1)

  9. #419
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    I kinda wish that people stopped saying that people that are casual are the same people that, apparently, if something takes more than a week or a hunt train to get, the game turns, for them, into a "second job" (I'm not sure how these people even considered playing RPGs/MMOs but ok).

    A lot of casuals want to play the game and want the game to bring something for them to work towards instead of playing insta-gratification dress-up.
    (7)

  10. #420
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Where has this sudden idea that relic content should be catered to people who want to get every single come from

    “AFR till you barf” is a meme for a reason, the relics are supposed to be long laborious grinds that make you proud when you achieve your chosen relic, if you have enough time in your life to do launch anima 13 times more power to you (though I honestly believe they nerfed the steps before it was physically possible to complete 13 anima relics on launch even if you skipped step one with the equivalent zeta relic) but I don’t think that should factor into how grindy the base relic is
    Just because you and some other players envision the system this way doesn't mean that SE or all players do.

    From comments I read and hear, most seem to see relics as something to collect to kill time between content releases and collectors tend to want it all. That means that someone newer to the game likely isn't going to want to be restricted to just the current expansion relic for one job. They're going to want all the relics from each expansion for each of the jobs they play.

    That becomes a daunting task as new relics are added each expansion unless the process to gain those relics gets simplified over time. And so that appears to be what SE is doing. It's annoying to those who have been playing the game since ARR and have built their collections as each expansion happens. They now have less to fill their time. It's a blessing to players who are newer to the game and excited to have the chance to collect all the "cool things" that some MMOs remove access to after a certain period of time.

    A game striving for longevity has to design for the latter type of player, not the former. Otherwise they only lose players while gaining few new players because new players feel like they'll never be able to get all the rewards that helped attract them to the game.

    If it's a long grind that's meaningful to you and not having the weapon itself, then switch to the long grinds in the game that you haven't completed yet. Extremely few, if any, players have done them all. If the content for those grinds don't appeal to you, then you may want to find other games that have ones that do appeal so you can play those games once you've consumed what content that interests you in FFXIV (or vice versa).

    But I do not see SE continuing to create long grinds for items that have new versions added every expansion when a large part of the player base has barely had the opportunity to start building their own collections. It would be a bad business decision.
    (1)

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