Lazy design. Creating content that funnels players into already flourishing content instead of tying it to content that needs a little more life (Alliance raids, Criterion, etc.) is hilarious. Did you know that the current Savage and Ultimate does not give astronomy tomes?
Current tiers of savage have never given unlocked tomes.
And the biggest fix for alliance raids is to make it so you have to have a min ilvl for the highest raid unlocked on the job you queue with. So ilvl cheese can't happen.
But why not both? Fix ilvl cheese AND incentivize players to do the Alliance Raid content lmao. And with this game's spaghetti code, the latter is easier to implement anyway, so might as well do that first while working on the former.
The former already exists in mentor roulette.
No it does not lmao. It has the same form of requirement any other roulette has (i.e: Be X level with X ilvl). What you are asking for is if you are level 50 you need X ilvl, level 60 x ilvl, level 70 x ilvl, etc. etc. That is never been implemented
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