Quote Originally Posted by Liam_Harper View Post
I love the comments blaming players who "asked" for this.

If you're a professional multi-billion dollar gaming company with decades of experience and the best you can do is "farm 1500 tomes" because a handful of players "told you to", you don't deserve customers. You should be capable of making a good game by yourself, like thousands of other gaming companies out there are perfectly capable of doing.
It wasn’t just a handful of players. There were posts weekly during Bozja/Zadnor, and Eureka with complaints. People complained on Reddit with thousands of upvotes, Twitter, social media, etc. I doubt the only reason they decided to make this step simple is solely because of the complainers, but it validated their decision. Most likely this decision is also attributed to putting the money and development time into other things, like another ultimate, deep dungeon, criterion/variant, whatever island sanctuary stuff is coming and 7.0 expansion. I am not defending the decision to make it tomes for relics, but I can see why it ended up that way.