That being said though, these relics will act as poetics sinks after Endwalker, and if you spend any noticeable time in Eureka, you'll earn those by the thousands. Once you've done all the Anima relics and gotten the Powder for the Shb relics, there isn't really that much worth getting with them.
Not that I disagree, but in the same vein, this 'newer' content does equally need to innovate in some way, shape, or form. Otherwise, it's just the same mundane thing. Personally, I would have preferred a shift in the older direction of ARR for the relics, simply because it had me doing a vast amount of content in the game, sure the books were a pain in the neck, but they were still pretty diverse.The sad thing is that it introduced no new content to the game.
People like myself wanted a grind, a reason to actually log in before the next savage tier.
And we got.. 3 quests and a tomestone hand in. Where we would normally get a nice little time sink grind.
Its just lazy development.
If I'm honest, I wouldn't have liked to have seen a third expansion with exploratory content if they weren't going to be able to innovate on it, I've already done all the relics from the past 2 expansions of this, and I certainly don't want it to be the third, if it is just the same. I also do think it would have been nice to have these relics tie into the criterion dungeons in some way, shape, or form.
I do sympathize with some people in here, I genuinely do, but again, this is what happens when all iterations of the relics get tears and salt, ceaselessly. -> This is a 'grind' wherein it gets reduced to the most basic form possible so that people can just effectively do what they want to obtain the tomes.
It was a chance to make use of dead content like Criterion Dungeons, and they just threw it out the window for some tomestone farming.Not that I disagree, but in the same vein, this 'newer' content does equally need to innovate in some way, shape, or form. Otherwise, it's just the same mundane thing. Personally, I would have preferred a shift in the older direction of ARR for the relics, simply because it had me doing a vast amount of content in the game, sure the books were a pain in the neck, but they were still pretty diverse.
If I'm honest, I wouldn't have liked to have seen a third expansion with exploratory content if they weren't going to be able to innovate on it, I've already done all the relics from the past 2 expansions of this, and I certainly don't want it to be the third, if it is just the same. I also do think it would have been nice to have these relics tie into the criterion dungeons in some way, shape, or form.
I do sympathize with some people in here, I genuinely do, but again, this is what happens when all iterations of the relics get tears and salt, ceaselessly. -> This is a 'grind' wherein it gets reduced to the most basic form possible so that people can just effectively do what they want to obtain the tomes.
It's a shame that this is the next step. I mean the instant fight was fun and I normally hate playing another class/character. Would it hurt to create a new trial and kill it X times for an item at the very least.
Next step will be a grid just wait and see.
Welp going back to sleep this was deff not worth the wait. Never in final fantasy history have i seen a relic weapon that took 10 mins to do. Should honestly do away with the title of relic just call these tome stone weapons atp
Death Is Only The Beginning....
I'm glad they aren't going with grinding Fates or gather X items. I hoped for being the EW relics more like HW. So it's fine for me. I just don't get why the relic quest is always soooo late in the XPac. The new deep dungeon comes pretty late too.
Uhm and why we are getting just one dungeon per patch cycle? For quests like that?
Does anyone have pictures from the relics already? I'm mostly interested in reaper and sage.
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