There is no denying Bozja's future proofing was poorly thought out. Nevertheless, the solution would be to buff it to compensate or implement a power scaling balance. They would later attempt to do so but not anywhere near strong enough to make palatable.Neither of these is anything to gawk at or weren't at the time. Sadly, content such as exploratory content always has this possibility. Even more sadly, is frankly, if you were behind or playing catch-up with the relics on Shadowbringers, then it was a fairly abysmal experience.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
That is rather disappointing. Another 1500 tomes. Yes Eureka had its flaws and Bozja had its flaws, hell even the HW and ARR had more engaging content than what we have now. Unless all of the "content" is back loaded into 6.45 and 6.55 this will be the laziest and worse relic in ffxiv history.
Yeah, arr relic, especially light farm was a ton of fun. Spam Garuda hm. Spam more Garuda hm. I think I did something like 800 Garuda gm runs. So engaging.
Book stage. Couldn't just do books, had to spam mythflox to get tomes first. How many tomes was it per book? 1500. Then wait days for a few annoying fates to spawn in certain areas.
HW relic. Spam a1s or a9s. Man, so engaging. Much fun.
Last edited by Valkyrie_Lenneth; 03-08-2023 at 05:15 AM.
Compared to this, that may as well have been disneyland.Yeah, arr relic, especially light farm was a ton of fun. Spam Garuda gm. Spam more Garuda hm. I think I did something like 800 Garuda gm runs. So engaging.
Book stage. Couldn't just do books, had to spam mythflox to get tomes first. How many tomes was it per book? 1500. Then wait days for a few annoying fates to spawn in certain areas.
HW relic. Spam a1s or a9s. Man, so engaging. Much fun.
That's always the risk they play when they attempt to confine a relic to a particular subset of content, or as intertwined to the degree that Resistance weapons were to the Bozjan Southern Front.
There are a good dozen things they can do for the content, but they should not need to hotfix in better rewards for a piece of content in the first place, frankly speaking. I don't know how the Delubrum Reginae experience is now, but last I attempted that back in Nov~ time. I had 2 other people after a 15-minute capped queue and took a further 50 minutes complete, not that I mind this very much, but it doesn't exactly strike me as the most compelling piece of gameplay, contrary to what people might want to elude to.
As someone who doesn't really engage in high end content in the form of Ultimates and Savage, I was more or less looking forward to some form of relic grind to keep myself busy for the time being.
While it's nice to have a gear upgrade for essentially not doing anything (already had the tomes with me), I'm left with the feeling there's nothing else to do I'm really interested in.
I was hoping the Island Sanctuary would've filled that casual and time wasting aspect, but it ended up being a glorified retainer venture you check once a week once you have the buildings set up.
I was taking a break when the Criterion Dungeon released, and was surprised to hear that it had a shorter lifespan than Lord of Verminion (it's hearsay, I don't know if that was actually the case or not, lol.)
Resubbed recently to keep my house, and to check if they had added anything interesting. I was a bit disappointed when I felt I was out of things to do after an hour or so of logging in after a several months break.
And yeah, maybe it's on me. I've been around since the ARR Beta, and the game has always had this predictable content formula over the years. However, this is the first time I've felt little reason to play at all. Maybe that says more about me than about the game. I'm mostly talking from my subjective experience.
I'm a little sad that one of the few activities I enjoyed doing was essentially scrapped and reduced to what we have now. I'll probably end up capping the Omnicron and Loporrit Beast Tribes before calling it quits. Never was too interested in Palace of the Dead content.
The only thing holding my interest right now is my house, but I'm willing to let that go if 7.0 continues the trend. More power to the people that enjoy this, though. I think it's natural for older players to move on to different games as new ones come in.
Last edited by Raskbuck; 03-08-2023 at 05:27 AM.
Here's where you have it wrong. It's not the "best" they can do. It's the safest. They basically said go n do what you want to earn this. This wouldn't be the case if there wasn't heaps of complaints about Eureka and Boz. You're trying to minimize the backlash to make your point by calling it just a "handful" of players. The alternative non zone method was just as popular as the zone method. And the backlash when folks found out they had to still do the zone was great in scope. We get it, you don't like this, but let's not misrepresent the situationI love the comments blaming players who "asked" for this.
If you're a professional multi-billion dollar gaming company with decades of experience and the best you can do is "farm 1500 tomes" because a handful of players "told you to", you don't deserve customers. You should be capable of making a good game by yourself, like thousands of other gaming companies out there are perfectly capable of doing.
Last edited by IkaraGreydancer; 03-08-2023 at 05:32 AM.
Yeah. I'm not happy about the current situation either, but like a lot of things (housing lottery for example), this was what the player base asked for. Then they act shocked and appalled when the next iteration of something is even less ideal.Here's where you have it wrong. It's not the "best" they can do. It's the safest. They basically said go n do what you want to ear this. Thus wouldn't be the case if there wasn't heaps of complaints about Eureka and Boz. You're trying to minimize the backlash to make your point by calling it just a "handful" of players. The alternative non zone method was just as popular as the zone method. And the backlash when folks found out they had to still do the zone was great in scope. We get it, you don't like this, but let's not misrepresent the situation
I kinda miss the old Books from the ARR Relic honestly.
On the other hand im more than happy that this relic step is so lazy that i have more time playing Wo Long or other great games that will come out this year.
Been playing since 1.0 beta and this is exactly how I feel. Only thing keeping me around now is my friends in game. Its just getting too watered down to justify spending money on this monthly. This expac has largely felt like a free to play experience for meAs someone who doesn't really engage in high end content in the form of Ultimates and Savage, I was more or less looking forward to some form of relic grind to keep myself busy for the time being.
While it's nice to have a gear upgrade for essentially not doing anything (already had the tomes with me), I'm left with the feeling there's nothing else to do I'm really interested in.
I was hoping the Island Sanctuary would've filled that casual and time wasting aspect, but it ended up being a glorified retainer venture you check once a week once you have the buildings set up.
I was taking a break when the Criterion Dungeon released, and was surprised to hear that it had a shorter lifespan than Lord of Verminion (it's hearsay, I don't know if that was actually the case or not, lol.)
Resubbed recently to keep my house, and to check if they had added anything interesting. I was a bit disappointed when I felt I was out of things to do after an hour or so of logging in after a several months break.
And yeah, maybe it's on me. I've been around since the ARR Beta, and the game has always had this predictable content formula over the years. However, this is the first time I've felt little reason to play at all. Maybe that says more about me than about the game. I'm mostly talking from my subjective experience.
I'm a little sad that one of the few activities I enjoyed doing was essentially scrapped and reduced to what we have now. I'll probably end up capping the Omnicron and Loporrit Beast Tribes before calling it quits. Never was too interested in Palace of the Dead content.
The only thing holding my interest right now is my house, but I'm willing to let that go if 7.0 continues the trend. More power to the people that enjoy this, though. I think it's natural for older players to move on to different games as new ones come in.
Death Is Only The Beginning....
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