After thinking about it for a minute longer, why didn't SE use this as an opportunity to make the variant/criterion dungeons worth doing? Make us have to run their "new" content and show us there is a reason to do it instead of abandoning it.
After thinking about it for a minute longer, why didn't SE use this as an opportunity to make the variant/criterion dungeons worth doing? Make us have to run their "new" content and show us there is a reason to do it instead of abandoning it.



Anyone know if the Japanese are loving this new way of doing things? I feel their opinion matters more than us. I don't know what their forums look like right now.
5ch is actually pretty full of malding right now. Lots of 'Yoshida is a scammer', 'why am I paying for this every month?', 'I'm glad I didn't resubscribe this month' etc.
Came to make a thread on this, gladdened to see there already is one. This is ridiculous. Like, sure you can make the argument easy steps for glowy weapons is nice, but right now I'm just glaring at Island Sanctuary--and I'm someone who LIKES it, in a vacuum.
But content died for this. No Eureka, no Bozja, no new open world at all, and we waited another 2+ months for a real relic step that'd provide some content for...this? For nothing?
Even without Island Sanctuary they could have done SOMETHING else, but...man. Real open world content died for this. For some reason.
Im not gonna go as far as to say that casuals are gonna kill endgame but id be lying if i said i wasnt worried atm. This wasnt a good look for the future of things especially if the general population is ok with this mess. Also, when did relics become so watered down?? I remember when they were touted as the best most unique and treasured items in the game. How did we get here?
Death Is Only The Beginning....
I mean I get why people would dislike a boring, long grind. But at the same time its basically not-content without something like Eureka. Its a shame we couldn't get another piece of content like that alongside deep dungeon, seeing as they managed it in Stormblood.



Hot take but I actually prefer this method. Eureka and Bozja took you out of the rest of the game. Granted the ShB relics let you do other stuff besides Bozja, it was still highly specific and included things like deep dungeon with no other non Bozja alternative. No shame to the people who like exploratory zones but this is a welcome change in my opinion. I much prefer the game not care what I do to get the currency then demand I spend several hours doing a lot of something I hate.
I too enjoy waiting 4 months to do the exact same content I've already been doing, using the same currency I'm already trying to spend on something else. Great content.Hot take but I actually prefer this method. Eureka and Bozja took you out of the rest of the game. Granted the ShB relics let you do other stuff besides Bozja, it was still highly specific and included things like deep dungeon with no other non Bozja alternative. No shame to the people who like exploratory zones but this is a welcome change in my opinion. I much prefer the game not care what I do to get the currency then demand I spend several hours doing a lot of something I hate.



I too enjoy being able to go back and do the content in 4 years without obstruction because the content is not reliant on a lot of players presently doing it to be completeable.



No wonder we have such a lack of ideas recently. Y'all are always so focused in being able to do stuff solo above everything else, it's kinda ridiculous how you still prefer to play a MMO.
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