Page 14 of 54 FirstFirst ... 4 12 13 14 15 16 24 ... LastLast
Results 131 to 140 of 629

Hybrid View

  1. #1
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,818
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Saraide View Post
    I'm not stopping you. Infact nothing is stopping you from just doing 300 fates right now. There is nothing stopping you from just running 50 circus tower. 15 variant clears? You want a relic step be y content x times? Oh boi do I have news for you, you can just do that.
    You fail to understand how grind content works. People want an exclusive reward being locked behind it so they can work for it. This is what relics were in the past. Doing a grind for no reward or making up a grind isn't the same thing.

    And most players are fine with this exclusivity so long as it's not an item that is absolutely needed, which a relic is not.
    (9)

  2. #2
    Player
    Novae's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    330
    Character
    Novae Ombreloup
    World
    Faerie
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Saraide View Post
    I'm not stopping you. Infact nothing is stopping you from just doing 300 fates right now. There is nothing stopping you from just running 50 circus tower. 15 variant clears? You want a relic step be y content x times? Oh boi do I have news for you, you can just do that.
    I'll pass on this step. The only thing needed is a 15$ sub and 20 minutes. I feel like playing a mobile game. But if it's the kind of content you enjoy, I'm happy for you.
    (9)

  3. #3
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Novae View Post
    If you don't like it, don't do it? But can we have our grinding content like raiders have their savage floors and hardcores have ultimate, and casuals have IS or Limsa AFK?
    Why is it so hard for people like you to let us enjoy that kind of content?

    Most of the Limsa afiers on Jenova are ultimate raiders. So are they casuals or hardcore? Lol
    (1)

  4. #4
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Most of the Limsa afiers on Jenova are ultimate raiders. So are they casuals or hardcore? Lol
    they buy those so casual
    (9)

  5. #5
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,345
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Saraide View Post
    Why does a relic step become more interesting if I have to grind it for more time? Not harder content, not varied content, just the same thing but longer? Does delubrum suddenly unlock the new exciting mode when you enter it for the 20th time? Does titan do the construct 7 dance when you fight him for the 5th time?
    It becomes more interesting because you actually have something to do.

    Playing the game to get the relic is more interesting than standing around with the relic in your hands.
    (18)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  6. #6
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Tint View Post
    It becomes more interesting because you actually have something to do.

    Playing the game to get the relic is more interesting than standing around with the relic in your hands.
    makes the relic feel way more rewarding and memorable too
    (7)

  7. #7
    Player
    Iyrnthota's Avatar
    Join Date
    Apr 2022
    Location
    Limsa
    Posts
    363
    Character
    Iyrnthota Sparrow
    World
    Spriggan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Duskane View Post
    makes the relic feel way more rewarding and memorable too
    Which is kind of interesting in itself I think.

    1500 astronomy is basically 15 daily lvl 90 Dungeon roulettes, which wouldn't be that far removed from roughly this same relic step in ShB.

    While that isn't exactly a thrilling objective, I feel like it would be more engaging than the current objective, even though strictly speaking the only difference is that I did those 15 dungeons before this patch, rather than after it.
    (0)

  8. #8
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Saraide View Post
    Why does a relic step become more interesting if I have to grind it for more time?
    I think it's more complex than this.

    Relics often aren't HARD, but few people have them, because they require a certain level of dedication to get them. If you see a person with an ARR or SB Relic, you know they had to put in some footwork and time for it, even if it wasn't necessarily HARD to do, it did require work. Depending on who you ask, this may or may not put it on the same level as Savage weapons, but it puts it above the level of anything else in the game that isn't Savage or Ultimate, as far as weapons go. And when current content (e.g. the expansion they came out in), they're decent weapons to reward the people for their dedication.

    Further, Relics OFTEN have a story of some kind attached. Either to the weapons themselves (ARR, HW), the content they're occurring in (Eureka), or both (Bozja). In ARR, you were first trying to restore an ancient relic of power and learn something of the original weapons and the heroes that wielded them. While this was done somewhat ham-fistedly at times, the fact remains that WHM was rebuilding the weapon of A-Towa-Kant or SCH the weapon of Nyunkrepf Nyunkrepfsyn, the sagely scholarly AST (with a book) who helped many survive the Sixth Umbral Calamity in his arc and led survivors to go on to found Sharlyan. These relics had at least SOME weight to them and lore behind them.

    HW and ShB's had a bit less - in the former you're trying to forge a living weapon for Rowena to mass produce and sell for profits, in ShB you're trying to forge weapons for the Resistance to use your prototypes to produce for their troops; but even there, a lot of the Bozja story goes back as far as the 3rd Era when the Bozjans fought against Alleg and is where the GNBs came from in the first place, as well as the Primal queen. Eureka was a bit of a departure in the sense the weapons THEMSELVES had no story, but the content ITSELF did, in discovering what had happened to the Isle of Val and ultimately discovering the truth behind Eureka itself (and Ozma's creation, as a sort of side bonus). In HW, while the premise seems thin and based on greed (from Rowena's part), you actually create a life that you then get to build a rapport with and get to know, and it becomes a full being with time that then pledges itself to you and your adventures.

    So far, though, the EW Relics have no story other than one of Godbert's ancestors just......invented them all. And he is slowly deciphering his ancestor's journal to figure out how to make new ones. And then you buy meteorite. Even though we could arguably just go to the moon and find a ton of it there for the picking.

    Though not everyone gets into it that much, I think that past Relics have always had SOME story involved - and while this one DOES technically as well...it's pretty thin fare by comparison.

    EDIT:

    Quote Originally Posted by Xirean View Post
    I'm a little confused by this. Aren't the people who complained about Eureka and Bozja different from the people who are complaining now? Honestly I like the way it is now so I'd call it feedback received.
    I'd wager there's quite a bit of overlap. We have no actual evidence who was complaining then vs now unless you want to deep dive the forums to read what individual posters were saying then and now.

    Often times, people complain, then when they "get what they want", complain about that, too. Some people cannot be pleased, and I'd bet good money that quite a few people complaining then ARE complaining now as well...though there's no way to prove it, in the end, either way.

    Quote Originally Posted by TomsYoungerBro View Post
    The only "bad take" is yours thinking the same people who complained about eureka/bozja are the exact same people that are complaining now XD. Like somehow this game doesn't have a pretty big active playerbase.
    See above.

    And "the only bad take"? Hardly. Blaming this change on casuals is stupid. Most casuals (I'm a casual) liked the old Relic grinds as something to do that wasn't Raiding. If anything, it was the Raiding community in ShB that complained loudly about Bozja because they didn't want to have to do it to have the Ultimate's BiS.

    I'm not saying "blame the raiders", but I am saying "don't blame the casuals - they weren't the ones asking for this". Trying to pin this on any one group is stupid. The people to blame are the endless complainers - and there are plenty of both casual and hardcore players that fall in that dubious camp.

    Quote Originally Posted by alibutterfly View Post
    While I do like not being locked into a separate field area where I can't queue for anything else, a la Eureka or Bozja, in order to grind out my relic stuff, this does feel... not great.

    As others have already pointed out, Eureka Orthos released today. The Variant/Criterion dungeons are still very new. Why not try to funnel people into that content?
    Agree with the first point. To the second: Probably future-proofing. CLL and DR have given them endless headaches. Even while ShB was still current, if you didn't get through CLL with the first wave, you didn't get through it. People starting their Relic in 5.4 or later just could not get out of Southern Front.

    I think they didn't want a repeat of that, so they didn't tie it to Variant/Criterion or Orthos.

    Granted, they could have just made it where you could run those for the part to get it and also run other stuff to get the part...though I guess they effectively DID do this via tomes? /shrug It just feels "not good" (I agree) because of how generic tomes are. They're just this thing we get by doing other things that have no actual presence in the game world. They aren't items and they have no lore payoff. You give them to people for things that you actually want, and those people/NPCs just destroy them out of the game on receiving them. They don't use them to research something or develop something or make something. It's a mere currency you magically get from killing things that have nothing to do with Alleg in the first place for the most part and so wouldn't even have tomes in a lore sense in the first place.

    That makes it feel more hollow and empty than, say, combining 10 Unidentified objects you can get from trading in either tomes or parts from Savages or other stuff, and combining those with things that you can get from Crafters or from Grand Companies, to make 4 specific items you need that seem to be lore-sensical to forge a powerful weapon with. Though that's arguably very similar to "farm tomes and buy item - with extra steps", those extra steps seem to give it presence in the world that isn't "I bought some rocks from a guy, here, make me a glowy weapon."
    (1)
    Last edited by Renathras; 03-13-2023 at 08:45 AM. Reason: Marked with EDIT

  9. #9
    Player
    ReynTime's Avatar
    Join Date
    Jan 2015
    Posts
    1,677
    Character
    Princess Walk
    World
    Cactuar
    Main Class
    Thaumaturge Lv 100
    Moreover to say this is less grindy/boring is just completely wrong lol

    With something like the Animus books at least you were asked to do different types of content. Most which was in the overworld. Hate on the "work" all you want, they were meticulously designed to make players need to do every tier of dungeon in existence in that patch, FATEs and levequests that would otherwise be ignored.

    1500 tomes for a weapon is really easy and quick if you only want 1 weapon. If you want multiple weapons it's way worse now because what you're gonna do to get them at the most efficient way possible?
    Hope you enjoy spamming Praetorium, with a capped character no less so not even leveling at the same time.
    (9)

  10. #10
    Player
    Sepher's Avatar
    Join Date
    Apr 2014
    Posts
    40
    Character
    Rob Highwind
    World
    Adamantoise
    Main Class
    Lancer Lv 90
    This is really disappointing. You wait months for the next step, and it's identical to the last one. Grinding out relics is rewarding, now they just feel like participation bonuses.

    I was really looking forward to a return to the old style of relics, but this is an utter disappointment and just feels lazy.
    (6)

Page 14 of 54 FirstFirst ... 4 12 13 14 15 16 24 ... LastLast

Tags for this Thread