Exactly how i feel...this is an mmo not sum half baked single player game with multiplayer
Death Is Only The Beginning....




Man,I really miss Eureka and Bozja.![]()
My issue with grinding games has always been the RNG system behind it, you may get it or not, and if you don't, you have to grind more. I like Eureka and love Bozja, I had actually expected some grind this patch, maybe like fates, but this... this is just not good.



My guess using Tomestones for the relic is cutbacks do to working on 7.0 and covid. Saves time for them to do other stuff needed.


Sooo, what are we supposed to do for the next 2 months? Play other games again?
I mean that's just battle relics I don't know the step for crafter gather relics, then deep dungeon and tribe quests, and still the weekly customs and weekly raid for the coin. Its still stuff just not a lot of stuff but I'm glad this is happening now while I have a backlog I want to blitz through. CoDs battle pass for instance is a slog of match after match like elongated grinds are not fun...I think perhaps they just overturned it this relic.
I mean when has SE been smart about allocating it's resources and money..I mean just look at last year so many failed projects just for 14 to hold the company up profitable. I think Yoshi said in a interview most anything extra money they get for development SE will not help it has to come from mog station. Just a SE thing.Maybe I'm just the hot opinion person here but I get that they're busy on 16 but at the same time, it's not an excuse to lower the quality of another game. If SE is denying them the ability to hire more people to make the game better, then the issue is with SE and that's where the fingers should be pointed. It's just not okay when people are paying for a live service game to basically tell us to screw ourselves and wait it out. If I wasn't tied down to a house I really don't want to lose, I would cancel my sub until 6.4.



It's still not an excuse. They're a company that's expected to provide a service that caters to all of their players, especially when it comes to paying monthly to play the game. You pay once to play a solo RPG of theirs and can even return it if it doesn't satisfy you for a refund. You can't do that with 14.I mean when has SE been smart about allocating it's resources and money..I mean just look at last year so many failed projects just for 14 to hold the company up profitable. I think Yoshi said in a interview most anything extra money they get for development SE will not help it has to come from mog station. Just a SE thing.
Well to be fair money goes in different avenues..its not all to dev. Them doing new data centers and worlds is money spent too, its just not going directly into content. They are always hiring they just seem to have a high standard that sort of kicks them in the foot at the same time granted I've heard they are a bit more lenient now on their criteria for recruitment. I can imagine the people in charge of the graphics overhaul take away from them making assets for current content when they can be upscaling or making new stuff for 7.0. Also 16 isn't just their team...you could go back to Yoshi Ps twitter message on like December 2021 where they said covid delayed assets or outright canceled asset delivery schedules from outsourced contractors...they have outside help more than just their team plus he is heavily scripted in his workflow so I'm sure he's micromanaging his team more efficiently then other studios. Heck he's done 2 expansions and content with 14 and made 16 in the same time its taken business division 1 to make FF7 remake part 1 and not even part 2... like that is nuts when you think about it.I mean when has SE been smart about allocating it's resources and money..I mean just look at last year so many failed projects just for 14 to hold the company up profitable. I think Yoshi said in a interview most anything extra money they get for development SE will not help it has to come from mog station. Just a SE thing.
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