Quote Originally Posted by Ransu View Post
And do what? Meander in the backlines and do absolutely nothing? Run off and try to find some random skirmish of 2-3 people accomplishing nothing?

The zerg IS frontlines. Going back to the old damage values means melee simply cannot participate in the objectives and you'll just have almost entirely ranged players on the field with the exception of tanks.
Oh no, the nontank melee actually have to play smart in frontlines instead of diving headlong knowing their inherent 60% DR will cushion most of the initial burst from enemies they will get.

When I play reaper on frontlines, I don't worry about the damage output of enemies, I worry about the amount of CC that gets offloaded on me. Same with Samurai. Whoever said it was like playing Dynasty Warriors is right on the money. When you play as a ranged physical/caster you might as well be playing with 1HP for how squishy you are in comparison.