Quote Originally Posted by Raven2014 View Post
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This article you link doesnt really say anything to contradict my point, literally the only plot point of talking about how Square made its money back is only the title, my dude. It gives Q3 slidepoint numbers and doesnt really share much on what profit point was breakeven - I am not arguing that FF15 didnt sell well - I am arguing if it was deemed a failure. Lets look at some facts:

1) Tabata has gone on record stating that for FF15 needing to be a success - it had to sell 10 million copies on breaking even on production. SE had to officially walk this back as Tabata was stating internal goals instead - which is a completely different statement than what was originally said: https://www.gameinformer.com/b/news/...reak-even.aspx

2) FF15 has been in start-stop production all the way back since 2006 under Nomura as FFVersus13 - and also needed development time for the Luminous Engine (as this would be the only game at the time to use this engine). That is two areas of development that were funded under tthis team that need to be taken into account.

3) Luminous Productions outright caused the company to go in the hole by $33 million in 2018: https://www.gamesindustry.biz/square...o-shifts-focus

4) Because of the massive loss to at the end of 2018 - Square Enix announced the cancellation of FF14's remaining DLC slated to release for April 2019. Please do note that these articles happen in tandem: https://www.gematsu.com/2018/11/fina...ctis-cancelled

5) Not only that, but because Luminous was implicated as the cause of the loss and the cut DLC; the head director of Luminous Studios and the head of FF15 leaves the company - https://www.gosunoob.com/final-fanta...s-square-enix/