

I mean, that doesn't sound like a uniquely P8S thing. I recall plenty of wipes in P1S cause 1 person messed up Intemp or Chains.let's just face it, the way P8S is designed is that it's less recoverable after someone screws up. in this fight if someone screws up it's mostly a wipe. very few spots where you can rez and continue the fight and hobble along to the end. i think that's where most groups are failing at, because they're used to being able to just get by, but not in this one.




The point is that is just those two mechanics. In P8S, every single mechanic is like chains or intemp. In P1S you could just rez lots while dodging elements and cleaves, or while going in and out. Even tanks could die a lot. Once gear made the dps check like nothing. P8S doesn’t have that sort of filler that allows rez and there are final floors previously that did have filler like that, so this is why it’s been harder on people.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
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