Quote Originally Posted by kevin_satron View Post
i just feel like it make sense for normal contents to have harder version of it.
trials have extreme and normal raid have savages. For dungeons, you can leave it to criterion dungeons. Only Alliance raid that need this

For Alliance Raid extreme, the difficulty should be the same as "another criterion dungeon" (not savage ver), and they need to use of all 24 players to create a new and unique mechanics in alliance raid. I also want the fight to be a bit more fast paced like most bosses in alliance raid in expansions before EW

They can release the extreme version a week or 2 weeks after normal version is out. The gear should be the same ilv as savage and augmented tomestone gear, just different stat. Should also drop gears that are from normal raid too.
People are already real carpets on easy alliance raid.
Would you like it to be harder?
Whether it's at the beginning or end of an expansion, I spend my time PL'ing carpets.

And if you want to create a PF with 24 ppl, I wish you good luck unless you are a streamer, you won't get anyone.