It's kinda funny how quick Euphro bosses die now everyone know what they're doing.Would be cool to at least have the fights be accelerated. Most of Euphro's enemies die before they get to the stacked stuff.
I've wanted "Unreal" for Alliance Raids for a while but a lot of people feel threatened by even that and think that since they don't want to do it, nobody else should have it either. It's a moot point though. SE has been doing the same routine for years and likely won't spice it up at all. Would be nice though, to have engaging 24man content that wasn't locked behind some grindy boring exploratory zone.
I haven't had a run this past couple weeks yet where we got LB3 on Menphina before she was dead, which just doesn't seem right for the end boss, you know.
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